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It's probably a long shot. It has really good potential in giving a player a way to make custom things by drawing a pixel image in an in game editor. I was thinking an option for marching cubes might be nice, but I'm not sure how I'd implement it around your geometry optimization, which I like a lot, but the output is a little niche for something that has non-voxel style art. Maybe you'd like to do something like this in low-poly variation using 2D poly shapes extruded to 3D? If not I'll have to try to get on it for one of my next projects. :D
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