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Training Levels
Richard Darst edited this page Dec 13, 2017
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This page lists a structured training program for computational scientists. The goals are:
- Gamify learning. Provide some psycological rewards.
- Make it clear what courses are at what level, and what levels are useful for each person. There should be less of "I might go to this, but it's too advanced and irrevevant for me"
- Provide more tangible benefits for education (e.g. group leader sees value in reaching a level)
There are four core levels providing core skills which almost everyone should know (A-D, come up with better names). Then, there are "electives" which are at each level, which each person can need.
- Example from Aalto:
- Aalto managed computer basics. Installing own packages
- Data storage locations and policies. Basic data management.
- Remote access, remote data access
- How to get support, where, etc.
- Files, dirs, permissions, filesystems,
- Shell use (shells, tab completion, paths, programs, environment, etc)
- Shell scripting
- Version control Electives:
- Jupyter notebooks
SW dev track:
- Modular code development
- SW testing
Other options include Python, R, data analysis, etc.
This is basically Science-IT summer kickstart
- Slurm
- Modules and software
- Storage
- Deep learning software frameworks,
All electives. Typical Science-IT monthly talks
- GPU computing
- parallel programming