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Releases: Bot-detector/bot-detector

v1.3.4.2

18 Jun 14:32
1368a8b

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  • Changed default visibility of the feedback textbox to true.
  • Fixed overflow error when equipment GE value exceeds max integer limit.

v1.3.4.1

08 Jun 18:01
722d488

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  • Changed some strings relating to prediction feedback to make it clearer players should vote based on the primary prediction label.
  • Fixed some of the panel creation code to help with component sizes breaking when text wrapping occurs.

v1.3.4

03 Jun 15:38
61c4ed1

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  • Added a configurable textbox field to the feedback panel, used to send detailed feedback (off by default, up to 250 characters).
  • Added the right-click predict option to the new clan chat and guest clan chat side windows.
  • Added a config to perform the 'predict' option alongside the in-game right-click 'report' option (off by default).
  • Added a command ::bdToggleShowDiscordVerificationErrors/::bdToggleDVE to toggle showing unsuccessful discord verification messages (show errors by default).
  • Changed discord verification to accept codes of less than 4 digits, padding the value with zeroes if necessary.
  • Changed discord verification error messages to be more descriptive.
  • Changed the manual bot flagging to be allowed even when the API returns a prediction with a player ID of -1 (e.g.: "Not in our database" or "Player not in highscores").
  • Fixed a name cutoff substring off by one error when typing a name that's too long in the predict name bar.
  • Most methods now have JavaDoc.

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v1.3.3

18 May 18:05
ae0c074

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  • Updated the Discord icon in the panel to the new branding.
  • Fixed percent formatting in the panel when a value is 0 (0.00% instead of .00%).
  • Made a small optimization when grabbing player locations when not in an instance.
  • The current session uploaded names field is now broken down through the Total/Auto/Manual tabs from 1.3.2.
  • The aforementioned tabs have had their padding and centering adjusted.

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v1.3.2

14 May 03:40
a3e60b7

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  • Some more internal refactoring (mostly renaming internal 'report' variables to 'upload' and 'flag').
  • Force a sighting refresh whenever the client comes back from a LOADING state (to sight players that carry over the loading when doing Tempoross for example).
  • New fields and data format for the player uploading statistics.

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v1.3.1

11 May 18:48
af2cd02

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  • Replaced remaining usages of the word Report with Flag/Flagging.
  • Added a loading spinner to the player stats panel while it's refreshing.
  • The prediction feedback and flagging panels are now become disabled after choosing an option instead of disappearing.
  • Added a loading spinner to both the prediction feedback and flagging panels when sending to the API.
  • Added an option to highlight predict menu option in red.
  • Added equipment, equipment value and world number logging (Plugin Hub warning edited accordingly).
  • Added the Hiscore Plugin's Autocomplete feature to the prediction panel search bar.
  • Internal refactoring and house-keeping of the plugin code.

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v1.3

06 May 17:44
596bea2

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  • Complete plugin refactor