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SDKAnything related to the SDK.Anything related to the SDK.
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I want to clone how the inspect mechanics work for The Long Dark. As it’ll allow users to easily see what it will look like in-game without needing to relaunch the game everytime to make the smallest adjustments to get it right.
Right now is just the line of my thinking, it needs refinement.
- Add a new button in the toolbar underneath ModComponent SDK tab.
- This new button will open up a panel to slot in a prefab object.
- Then clone this prefab and an existing camera prefab I made into the current scene.
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SDKAnything related to the SDK.Anything related to the SDK.