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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed
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After the 3.0 update, I’ve noticed that with around 30 or more NPCs, FPS can drop from 100 to 5 when inside a building - possibly one made of prop_static.
The same number of NPCs causes no issues when I'm either outside or inside buildings made with world brushes.
This wasn't happening before the update, so it seems like a recent change may have affected performance
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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed