-
Notifications
You must be signed in to change notification settings - Fork 9
Home
Welcome to the goblins wiki!
by FreeLikeGNU https://forum.minetest.net/viewtopic.php?f=9&t=13004 https://github.com/FreeLikeGNU/mobs_goblins based on MOBS-MOD by PilzAdam, KrupnovPavel, Zeg9, TenPlus1 https://forum.minetest.net/viewtopic.php?f=9&t=9917
This mod adds several Goblins to Minetest that should spawn near ore deposits or lairs underground (below 10).
-
Snuffer Goblin
- spawns near group:stone
- steals torches
-
Cavedigger Goblin
- spawns near group:stone and converts stone to air
- steals torches
- Non-aggressive unless punched
-
Cobblemoss Goblin
- spawns near group:stone and converts stone to mossycobble
- Non-aggressive unless punched
- steals torches
-
Fungiler Goblin
- grows glowing fungus on mossycobble
- spawns only in area with mossycobble
-
Coalbreath Goblin
- Non-aggressive unless punched or player wielding weapons
- spawns near coal ore
- steals torch nods from caves
- Converts coal to traps
-
Coppertooth Goblin
- Non-aggressive unless punched or player wielding weapons
- spawns near copper ore
- converts copper to traps
-
Ironpick Goblin
- Non-aggressive unless punched or player wielding weapons
- spawns near iron ore
- converts iron to traps
-
Goldshiv Goblin
- Non-aggressive unless punched or player wielding weapons
- spawns near gold ore and mossycobble
- converts gold to traps
-
Diamondagger Goblin
- spawns near diamond ore and mossycobble
- aggressive, will attack if nearby
-
Goblin Hoarder
- spawns near mossycobble
- aggressive, will attack if nearby
- TODO: spawns only in area with glowing fungus
-
Goblin Dogs
- spawns near mossycobble
- aggressive if attacked
- tameable with bones
-
TNT Goblin
- converts coal nodes to TNT
-
Berzerker Goblin
- ignites TNT nodes
- cleanup codebase, parametric spawning/attributes of goblins
- currently the goblins lua is large and cludgy. Idealy there will be one mobs_goblins:goblin mob registered, but it will take on appearance and attributes based on environmental factors where it is spawned.
- a goblin_type parameter needs to be implemented
- goblin related creatures and flora
- goblins that are comfortable (near a fair amount of mossycobble, well underground -50 or so) should cultivate foods that goblins like, mushrooms, molepigs, beefworms.
- There should be some pesky creatures such as large spiders, large cave rats, werechickens etc.
- goblin waterways/sewers underground
- better sounds - COMPLETED
- current pig sounds for goblins are sad. Adventuretest game has good soundfx for goblins 😄
- model and animation improvements
- Current model is ok, but stands a bit to straight
- Model should be made for armor texture application
- Animation could be more goblin like (sulking, shifty, sniffing about, sneaking, goblin dancings etc) and less player-like
- rework texture maps
- I've run out of space using the current texture map based on player. A refactor and larger texturemap may be needed.
- goblin armor and wielding
- duh! goblins should be able to have some kind of rudimentary armor and weapons shown as they appear. Also wield tools during construction.
- goblins acting as groups - WIP: goblins now defend each other and keep track of player interations
- goblins should call for backup, run from player to goblin groups for ambush, build out lairs etc...
- goblins creating traps - DONE thanks to Duane-r
- nasty things triggered only by player (short drops, explosives, sprung spikes, etc)
- goblins stealing things from players that are snuck up upon.
- some goblins should be good at staying behind the player and attempt to steal something (there should be some way to clue players that this is about to happen)
#License of Media Files:
-
goblins_goblin.b3d and goblins_goblin.blend by FreeLikeGNU Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) by FreeLikeGNU http://creativecommons.org/licenses/by-sa/3.0/
-
above meshes based on character from minetest_game by MirceaKitsune (WTFPL) https://github.com/minetest/minetest_game/blob/master/mods/default/README.txt#L71
-
goblins_goblins*.png files and goblins_goblin.xcf files by FreeLikeGNU Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/
-
Thanks to Napiophelios for the goblin king skin https://forum.minetest.net/viewtopic.php?f=9&t=13004#p186921 goblins_goblin_king.png License: Creative Commons CC-BY-SA-3.0 SummerFeilds TP