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Description
Something that should be allowed when configuring quickchats is only to block a message if it comes from the opposing team or a teammate. Idk how useful or necessary this is, but instead of just "Allowed" and "Forbidden", it could include things like:
- "Allowed for Team" (or "Forbidden for Opponents")
- "Forbidden for Team" (or "Allowed for Opponents")
Those are the main two I can think about right now but you get the idea.
There could also be a "Do not filter self quickchats" option, if that's useful.
Likewise, there could also be a "Do not filter Party quickchats" to allow messages sent if the person is in party. Idk how viable that is but would be nice to allow messages from Party vs just Team. Although maybe a "Do not filter Friend's quickchats" might also be sensible, since sometimes Parties made after games in solo queue might still be sensible to filter, but idk how easy it is to check for friend status from a player. Maybe it could be pre-loaded during game load/pre-kickoff so it doesn't have to be calculated each time and not incur in lag.