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evanokeeffe
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adding link to the draft article
Signed-off-by: evanokeeffe <evan.okeeffe@tas-2.com>
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examples/vulkan_ext_printf/README.md

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@@ -5,3 +5,4 @@ supported within RenderDoc in a way that allows for per-invocation inspection of
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This article describes how to instrument your GLSL or HLSL shaders with Debug Printf and how to
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inspect and debug with them in RenderDoc, using vkconfig, or with environment variables.
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For a walkthrough of the process please see my article at https://medium.com/@evanokeeffe/using-debug-printf-in-vulkan-kompute-shaders-2aaf30bdb96c

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