@@ -53,30 +53,30 @@ namespace TextureOverride
5353 {
5454#if defined(SDK_TARGET_LE2) || defined(SDK_TARGET_LE3)
5555 // GFileManager so we can use InternalFindFiles
56- GFileManager = Init.ResolveTyped <void *>(GFILEMANAGER_RVA );
56+ GFileManager = Init.ResolveTyped <void *>(BUILTIN_GFILEMANAGER_RVA );
5757 CHECK_RESOLVED (GFileManager);
5858
5959 // InternalFindFiles
60- InternalFindFiles = Init.ResolveTyped <tInternalFindFiles>(INTERNAL_FIND_FILES_RVA );
60+ InternalFindFiles = Init.ResolveTyped <tInternalFindFiles>(BUILTIN_INTERNAL_FIND_FILES_RVA );
6161 CHECK_RESOLVED (InternalFindFiles);
6262
6363 // TFC registration
64- RegisterTFC = Init.ResolveTyped <tRegisterTFC>(REGISTER_TFC_RVA );
64+ RegisterTFC = Init.ResolveTyped <tRegisterTFC>(BUILTIN_REGISTER_TFC_RVA );
6565 CHECK_RESOLVED (RegisterTFC);
6666#endif
6767
6868 // Find oodle decompression function.
69- OodleDecompress = Init.ResolveTyped <t_OodleDecompress>(OODLE_DECOMPRESS_RVA );
69+ OodleDecompress = Init.ResolveTyped <t_OodleDecompress>(BUILTIN_OODLE_DECOMPRESS_RVA );
7070 CHECK_RESOLVED (OodleDecompress);
7171
7272 // For replacing mip data
73- auto const UTexture2D_Serialize_target = Init.ResolveTyped <t_UTexture2D_Serialize>(UTEXTURE2D_SERIALIZE_RVA );
73+ auto const UTexture2D_Serialize_target = Init.ResolveTyped <t_UTexture2D_Serialize>(BUILTIN_UTEXTURE2D_SERIALIZE_RVA );
7474 CHECK_RESOLVED (UTexture2D_Serialize_target);
7575 UTexture2D_Serialize_orig = (t_UTexture2D_Serialize*)Init.InstallHook (" UTexture2D::Serialize" , UTexture2D_Serialize_target, UTexture2D_Serialize_hook);
7676 CHECK_RESOLVED (UTexture2D_Serialize_orig);
7777
7878 // For console commands
79- auto const UGameEngine_Exec_target = Init.ResolveTyped <t_UGameEngine_Exec>(UGAMEENGINE_EXEC_RVA );
79+ auto const UGameEngine_Exec_target = Init.ResolveTyped <t_UGameEngine_Exec>(BUILTIN_UGAMEENGINE_EXEC_RVA );
8080 CHECK_RESOLVED (UGameEngine_Exec_target);
8181 UGameEngine_Exec_orig = (t_UGameEngine_Exec*)Init.InstallHook (" UGameEngine::Exec" , UGameEngine_Exec_target, UGameEngine_Exec_hook);
8282 CHECK_RESOLVED (UGameEngine_Exec_orig);
0 commit comments