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Tileset
Modar Nasser edited this page Feb 23, 2024
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A Tileset contains information about a texture used to draw tiles.
const std::string ldtk::Tileset::nameName of the Tileset.
const int ldtk::Tileset::uidUnique identifier of the Tileset.
const std::string ldtk::Tileset::pathRelative path to the image file.
const ldtk::IntPoint ldtk::Tileset::texture_sizeSize in pixels of the Texture.
const int ldtk::Tileset::tile_sizeSize in pixels of a tile in the Tileset. Tiles are always square shaped.
const int ldtk::Tileset::spacingSpacing in pixels between tiles in the Tileset
const int ldtk::Tileset::paddingPadding in pixels to the first row and column of tiles in the Tileset.
ldtk::Tileset::getTileTexturePos(int tile_id) const -> ldtk::IntPointReturns the texture coordinates of the tile ID.
ldtk::Tileset::getTileCustomData(int tile_id) const -> const std::string&Returns the custom data of the tile ID.
ldtk::Tileset::hasTagsEnum() const -> boolReturns true if the Tileset has enum tags associated to tiles, false otherwise.
ldtk::Tileset::getTagsEnum() const -> const Enum&Returns the Enum type used by this Tileset's tags.
ldtk::Tileset::getTilesWithTagEnum(const ldtk::EnumValue& enumvalue) const -> const std::vector<int>&Get a vector of all tiles ID tagged with a given EnumValue.
Throws and exception if the enumvalue argument does not have the right Enum type.