System Information
- Ogre Version: ❔ ogre-next 3.0
- Operating System / Platform: ❔ win10
- RenderSystem: ❔ gl3+
- GPU: ❔ gtx960
Detailled description
I want to use the plane clipping function in OpenGL. I found that the HlmsBaseProp:: PsoClipDistance property in HlMS can be used, but it doesn't actually take effect after I set it. I also used the addClipPlane function in RenderSystem to add my clipping plane parameters, but none of them worked. Are these interfaces obsolete or will this function be implemented in future versions
Ogre.log
Callstack