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Commit 398f57b

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🚀 Prepare files for release 1.1
1 parent 9b76bf5 commit 398f57b

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3 files changed

+2
-4
lines changed

3 files changed

+2
-4
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src/AnimationWallet.cpp

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Original file line numberDiff line numberDiff line change
@@ -36,7 +36,7 @@ AnimationWallet::AnimationWallet(std::string dolphin_path)
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std::string manifest_path;
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if(dolphin_path.at(dolphin_path.size() - 1) == '/' || dolphin_path.at(dolphin_path.size() - 1) == '\\')
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manifest_path = dolphin_path + "Manifest.txt";
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manifest_path = dolphin_path + "manifest.txt";
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else
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manifest_path = dolphin_path + "/" + "manifest.txt";
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src/Manifest.cpp

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@@ -13,8 +13,6 @@ Manifest::~Manifest()
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void Manifest::load_manifest()
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{
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printf("%s\n", this->manifest_path.c_str());
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std::string line;
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std::ifstream manifest_file;
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manifest_file.open(this->manifest_path.c_str());

src/main.cpp

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@@ -32,7 +32,7 @@ static void HelpMarker(const char* desc)
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int main(int argc, char* argv[])
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{
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const int version_major = 1;
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const int version_minor = 0;
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const int version_minor = 1;
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// Setup SDL
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// (Some versions of SDL before <2.0.10 appears to have performance/stalling issues on a minority of Windows systems,
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// depending on whether SDL_INIT_GAMECONTROLLER is enabled or disabled.. updating to the latest version of SDL is recommended!)

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