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Bytes.sol
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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.5.0) (utils/Bytes.sol)
pragma solidity ^0.8.24;
import {Math} from "./math/Math.sol";
/**
* @dev Bytes operations.
*/
library Bytes {
/**
* @dev Forward search for `s` in `buffer`
* * If `s` is present in the buffer, returns the index of the first instance
* * If `s` is not present in the buffer, returns type(uint256).max
*
* NOTE: replicates the behavior of https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/indexOf[Javascript's `Array.indexOf`]
*/
function indexOf(bytes memory buffer, bytes1 s) internal pure returns (uint256) {
return indexOf(buffer, s, 0);
}
/**
* @dev Forward search for `s` in `buffer` starting at position `pos`
* * If `s` is present in the buffer (at or after `pos`), returns the index of the next instance
* * If `s` is not present in the buffer (at or after `pos`), returns type(uint256).max
*
* NOTE: replicates the behavior of https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/indexOf[Javascript's `Array.indexOf`]
*/
function indexOf(bytes memory buffer, bytes1 s, uint256 pos) internal pure returns (uint256) {
uint256 length = buffer.length;
for (uint256 i = pos; i < length; ++i) {
if (bytes1(_unsafeReadBytesOffset(buffer, i)) == s) {
return i;
}
}
return type(uint256).max;
}
/**
* @dev Backward search for `s` in `buffer`
* * If `s` is present in the buffer, returns the index of the last instance
* * If `s` is not present in the buffer, returns type(uint256).max
*
* NOTE: replicates the behavior of https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/lastIndexOf[Javascript's `Array.lastIndexOf`]
*/
function lastIndexOf(bytes memory buffer, bytes1 s) internal pure returns (uint256) {
return lastIndexOf(buffer, s, type(uint256).max);
}
/**
* @dev Backward search for `s` in `buffer` starting at position `pos`
* * If `s` is present in the buffer (at or before `pos`), returns the index of the previous instance
* * If `s` is not present in the buffer (at or before `pos`), returns type(uint256).max
*
* NOTE: replicates the behavior of https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/lastIndexOf[Javascript's `Array.lastIndexOf`]
*/
function lastIndexOf(bytes memory buffer, bytes1 s, uint256 pos) internal pure returns (uint256) {
unchecked {
uint256 length = buffer.length;
for (uint256 i = Math.min(Math.saturatingAdd(pos, 1), length); i > 0; --i) {
if (bytes1(_unsafeReadBytesOffset(buffer, i - 1)) == s) {
return i - 1;
}
}
return type(uint256).max;
}
}
/**
* @dev Copies the content of `buffer`, from `start` (included) to the end of `buffer` into a new bytes object in
* memory.
*
* NOTE: replicates the behavior of https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/slice[Javascript's `Array.slice`]
*/
function slice(bytes memory buffer, uint256 start) internal pure returns (bytes memory) {
return slice(buffer, start, buffer.length);
}
/**
* @dev Copies the content of `buffer`, from `start` (included) to `end` (excluded) into a new bytes object in
* memory. The `end` argument is truncated to the length of the `buffer`.
*
* NOTE: replicates the behavior of https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/slice[Javascript's `Array.slice`]
*/
function slice(bytes memory buffer, uint256 start, uint256 end) internal pure returns (bytes memory) {
// sanitize
end = Math.min(end, buffer.length);
start = Math.min(start, end);
// allocate and copy
bytes memory result = new bytes(end - start);
assembly ("memory-safe") {
mcopy(add(result, 0x20), add(add(buffer, 0x20), start), sub(end, start))
}
return result;
}
/**
* @dev Moves the content of `buffer`, from `start` (included) to the end of `buffer` to the start of that buffer.
*
* NOTE: This function modifies the provided buffer in place. If you need to preserve the original buffer, use {slice} instead
* NOTE: replicates the behavior of https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/splice[Javascript's `Array.splice`]
*/
function splice(bytes memory buffer, uint256 start) internal pure returns (bytes memory) {
return splice(buffer, start, buffer.length);
}
/**
* @dev Moves the content of `buffer`, from `start` (included) to end (excluded) to the start of that buffer. The
* `end` argument is truncated to the length of the `buffer`.
*
* NOTE: This function modifies the provided buffer in place. If you need to preserve the original buffer, use {slice} instead
* NOTE: replicates the behavior of https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/splice[Javascript's `Array.splice`]
*/
function splice(bytes memory buffer, uint256 start, uint256 end) internal pure returns (bytes memory) {
// sanitize
end = Math.min(end, buffer.length);
start = Math.min(start, end);
// allocate and copy
assembly ("memory-safe") {
mcopy(add(buffer, 0x20), add(add(buffer, 0x20), start), sub(end, start))
mstore(buffer, sub(end, start))
}
return buffer;
}
/**
* @dev Concatenate an array of bytes into a single bytes object.
*
* For fixed bytes types, we recommend using the solidity built-in `bytes.concat` or (equivalent)
* `abi.encodePacked`.
*
* NOTE: this could be done in assembly with a single loop that expands starting at the FMP, but that would be
* significantly less readable. It might be worth benchmarking the savings of the full-assembly approach.
*/
function concat(bytes[] memory buffers) internal pure returns (bytes memory) {
uint256 length = 0;
for (uint256 i = 0; i < buffers.length; ++i) {
length += buffers[i].length;
}
bytes memory result = new bytes(length);
uint256 offset = 0x20;
for (uint256 i = 0; i < buffers.length; ++i) {
bytes memory input = buffers[i];
assembly ("memory-safe") {
mcopy(add(result, offset), add(input, 0x20), mload(input))
}
unchecked {
offset += input.length;
}
}
return result;
}
/**
* @dev Returns true if the two byte buffers are equal.
*/
function equal(bytes memory a, bytes memory b) internal pure returns (bool) {
return a.length == b.length && keccak256(a) == keccak256(b);
}
/**
* @dev Reverses the byte order of a bytes32 value, converting between little-endian and big-endian.
* Inspired by https://graphics.stanford.edu/~seander/bithacks.html#ReverseParallel[Reverse Parallel]
*/
function reverseBytes32(bytes32 value) internal pure returns (bytes32) {
value = // swap bytes
((value >> 8) & 0x00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF) |
((value & 0x00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF00FF) << 8);
value = // swap 2-byte long pairs
((value >> 16) & 0x0000FFFF0000FFFF0000FFFF0000FFFF0000FFFF0000FFFF0000FFFF0000FFFF) |
((value & 0x0000FFFF0000FFFF0000FFFF0000FFFF0000FFFF0000FFFF0000FFFF0000FFFF) << 16);
value = // swap 4-byte long pairs
((value >> 32) & 0x00000000FFFFFFFF00000000FFFFFFFF00000000FFFFFFFF00000000FFFFFFFF) |
((value & 0x00000000FFFFFFFF00000000FFFFFFFF00000000FFFFFFFF00000000FFFFFFFF) << 32);
value = // swap 8-byte long pairs
((value >> 64) & 0x0000000000000000FFFFFFFFFFFFFFFF0000000000000000FFFFFFFFFFFFFFFF) |
((value & 0x0000000000000000FFFFFFFFFFFFFFFF0000000000000000FFFFFFFFFFFFFFFF) << 64);
return (value >> 128) | (value << 128); // swap 16-byte long pairs
}
/// @dev Same as {reverseBytes32} but optimized for 128-bit values.
function reverseBytes16(bytes16 value) internal pure returns (bytes16) {
value = // swap bytes
((value & 0xFF00FF00FF00FF00FF00FF00FF00FF00) >> 8) | ((value & 0x00FF00FF00FF00FF00FF00FF00FF00FF) << 8);
value = // swap 2-byte long pairs
((value & 0xFFFF0000FFFF0000FFFF0000FFFF0000) >> 16) | ((value & 0x0000FFFF0000FFFF0000FFFF0000FFFF) << 16);
value = // swap 4-byte long pairs
((value & 0xFFFFFFFF00000000FFFFFFFF00000000) >> 32) | ((value & 0x00000000FFFFFFFF00000000FFFFFFFF) << 32);
return (value >> 64) | (value << 64); // swap 8-byte long pairs
}
/// @dev Same as {reverseBytes32} but optimized for 64-bit values.
function reverseBytes8(bytes8 value) internal pure returns (bytes8) {
value = ((value & 0xFF00FF00FF00FF00) >> 8) | ((value & 0x00FF00FF00FF00FF) << 8); // swap bytes
value = ((value & 0xFFFF0000FFFF0000) >> 16) | ((value & 0x0000FFFF0000FFFF) << 16); // swap 2-byte long pairs
return (value >> 32) | (value << 32); // swap 4-byte long pairs
}
/// @dev Same as {reverseBytes32} but optimized for 32-bit values.
function reverseBytes4(bytes4 value) internal pure returns (bytes4) {
value = ((value & 0xFF00FF00) >> 8) | ((value & 0x00FF00FF) << 8); // swap bytes
return (value >> 16) | (value << 16); // swap 2-byte long pairs
}
/// @dev Same as {reverseBytes32} but optimized for 16-bit values.
function reverseBytes2(bytes2 value) internal pure returns (bytes2) {
return (value >> 8) | (value << 8);
}
/**
* @dev Counts the number of leading zero bits a bytes array. Returns `8 * buffer.length`
* if the buffer is all zeros.
*/
function clz(bytes memory buffer) internal pure returns (uint256) {
for (uint256 i = 0; i < buffer.length; i += 0x20) {
bytes32 chunk = _unsafeReadBytesOffset(buffer, i);
if (chunk != bytes32(0)) {
return Math.min(8 * i + Math.clz(uint256(chunk)), 8 * buffer.length);
}
}
return 8 * buffer.length;
}
/**
* @dev Reads a bytes32 from a bytes array without bounds checking.
*
* NOTE: making this function internal would mean it could be used with memory unsafe offset, and marking the
* assembly block as such would prevent some optimizations.
*/
function _unsafeReadBytesOffset(bytes memory buffer, uint256 offset) private pure returns (bytes32 value) {
// This is not memory safe in the general case, but all calls to this private function are within bounds.
assembly ("memory-safe") {
value := mload(add(add(buffer, 0x20), offset))
}
}
}