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sup_dex.lua
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2883 lines (2882 loc) · 203 KB
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-- This file is automatically generated, do not edit!
-- Path of Building
--
-- Dexterity support gems
-- Skill data (c) Grinding Gear Games
--
local skills, mod, flag, skill = ...
skills["SupportAddedColdDamage"] = {
name = "Added Cold Damage",
description = "Supports any skill that hits enemies.",
color = 2,
baseEffectiveness = 0.57270002365112,
incrementalEffectiveness = 0.03770000115037,
support = true,
requireSkillTypes = { SkillType.Attack, SkillType.Hit, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "cold_damage_+%", 0.5 },
},
stats = {
"global_minimum_added_cold_damage",
"global_maximum_added_cold_damage",
},
levels = {
[1] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 8, statInterpolation = { 3, 3, }, },
[2] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 10, statInterpolation = { 3, 3, }, },
[3] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 13, statInterpolation = { 3, 3, }, },
[4] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 17, statInterpolation = { 3, 3, }, },
[5] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 21, statInterpolation = { 3, 3, }, },
[6] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 25, statInterpolation = { 3, 3, }, },
[7] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 29, statInterpolation = { 3, 3, }, },
[8] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 33, statInterpolation = { 3, 3, }, },
[9] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 37, statInterpolation = { 3, 3, }, },
[10] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 40, statInterpolation = { 3, 3, }, },
[11] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 43, statInterpolation = { 3, 3, }, },
[12] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 46, statInterpolation = { 3, 3, }, },
[13] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 49, statInterpolation = { 3, 3, }, },
[14] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 52, statInterpolation = { 3, 3, }, },
[15] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 55, statInterpolation = { 3, 3, }, },
[16] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 58, statInterpolation = { 3, 3, }, },
[17] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 61, statInterpolation = { 3, 3, }, },
[18] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 64, statInterpolation = { 3, 3, }, },
[19] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 67, statInterpolation = { 3, 3, }, },
[20] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 70, statInterpolation = { 3, 3, }, },
[21] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 72, statInterpolation = { 3, 3, }, },
[22] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 74, statInterpolation = { 3, 3, }, },
[23] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 76, statInterpolation = { 3, 3, }, },
[24] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 78, statInterpolation = { 3, 3, }, },
[25] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 80, statInterpolation = { 3, 3, }, },
[26] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 82, statInterpolation = { 3, 3, }, },
[27] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 84, statInterpolation = { 3, 3, }, },
[28] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 86, statInterpolation = { 3, 3, }, },
[29] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 88, statInterpolation = { 3, 3, }, },
[30] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 90, statInterpolation = { 3, 3, }, },
[31] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 91, statInterpolation = { 3, 3, }, },
[32] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 92, statInterpolation = { 3, 3, }, },
[33] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 93, statInterpolation = { 3, 3, }, },
[34] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 94, statInterpolation = { 3, 3, }, },
[35] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 95, statInterpolation = { 3, 3, }, },
[36] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 96, statInterpolation = { 3, 3, }, },
[37] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 97, statInterpolation = { 3, 3, }, },
[38] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 98, statInterpolation = { 3, 3, }, },
[39] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 99, statInterpolation = { 3, 3, }, },
[40] = { 0.80000001192093, 1.2000000476837, manaMultiplier = 30, levelRequirement = 100, statInterpolation = { 3, 3, }, },
},
}
skills["SupportAdditionalAccuracy"] = {
name = "Additional Accuracy",
description = "Supports attack skills.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Attack, SkillType.Type56, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "accuracy_rating_+%", 1 },
},
stats = {
"accuracy_rating",
},
levels = {
[1] = { 74, levelRequirement = 8, statInterpolation = { 1, }, },
[2] = { 100, levelRequirement = 10, statInterpolation = { 1, }, },
[3] = { 127, levelRequirement = 13, statInterpolation = { 1, }, },
[4] = { 157, levelRequirement = 17, statInterpolation = { 1, }, },
[5] = { 190, levelRequirement = 21, statInterpolation = { 1, }, },
[6] = { 230, levelRequirement = 25, statInterpolation = { 1, }, },
[7] = { 290, levelRequirement = 29, statInterpolation = { 1, }, },
[8] = { 350, levelRequirement = 33, statInterpolation = { 1, }, },
[9] = { 400, levelRequirement = 37, statInterpolation = { 1, }, },
[10] = { 453, levelRequirement = 40, statInterpolation = { 1, }, },
[11] = { 528, levelRequirement = 43, statInterpolation = { 1, }, },
[12] = { 586, levelRequirement = 46, statInterpolation = { 1, }, },
[13] = { 645, levelRequirement = 49, statInterpolation = { 1, }, },
[14] = { 707, levelRequirement = 52, statInterpolation = { 1, }, },
[15] = { 772, levelRequirement = 55, statInterpolation = { 1, }, },
[16] = { 840, levelRequirement = 58, statInterpolation = { 1, }, },
[17] = { 887, levelRequirement = 61, statInterpolation = { 1, }, },
[18] = { 934, levelRequirement = 64, statInterpolation = { 1, }, },
[19] = { 983, levelRequirement = 67, statInterpolation = { 1, }, },
[20] = { 1034, levelRequirement = 70, statInterpolation = { 1, }, },
[21] = { 1085, levelRequirement = 72, statInterpolation = { 1, }, },
[22] = { 1138, levelRequirement = 74, statInterpolation = { 1, }, },
[23] = { 1191, levelRequirement = 76, statInterpolation = { 1, }, },
[24] = { 1246, levelRequirement = 78, statInterpolation = { 1, }, },
[25] = { 1301, levelRequirement = 80, statInterpolation = { 1, }, },
[26] = { 1358, levelRequirement = 82, statInterpolation = { 1, }, },
[27] = { 1415, levelRequirement = 84, statInterpolation = { 1, }, },
[28] = { 1474, levelRequirement = 86, statInterpolation = { 1, }, },
[29] = { 1533, levelRequirement = 88, statInterpolation = { 1, }, },
[30] = { 1594, levelRequirement = 90, statInterpolation = { 1, }, },
[31] = { 1624, levelRequirement = 91, statInterpolation = { 1, }, },
[32] = { 1655, levelRequirement = 92, statInterpolation = { 1, }, },
[33] = { 1686, levelRequirement = 93, statInterpolation = { 1, }, },
[34] = { 1718, levelRequirement = 94, statInterpolation = { 1, }, },
[35] = { 1750, levelRequirement = 95, statInterpolation = { 1, }, },
[36] = { 1781, levelRequirement = 96, statInterpolation = { 1, }, },
[37] = { 1814, levelRequirement = 97, statInterpolation = { 1, }, },
[38] = { 1846, levelRequirement = 98, statInterpolation = { 1, }, },
[39] = { 1878, levelRequirement = 99, statInterpolation = { 1, }, },
[40] = { 1911, levelRequirement = 100, statInterpolation = { 1, }, },
},
}
skills["SupportBlind"] = {
name = "Blind",
description = "Supports any skill that hits enemies.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Hit, SkillType.Attack, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "blind_duration_+%", 1 },
},
stats = {
"global_chance_to_blind_on_hit_%",
"blind_duration_+%",
},
levels = {
[1] = { 10, 0, levelRequirement = 8, statInterpolation = { 1, 1, }, },
[2] = { 10, 2, levelRequirement = 10, statInterpolation = { 1, 1, }, },
[3] = { 10, 4, levelRequirement = 13, statInterpolation = { 1, 1, }, },
[4] = { 10, 6, levelRequirement = 17, statInterpolation = { 1, 1, }, },
[5] = { 10, 8, levelRequirement = 21, statInterpolation = { 1, 1, }, },
[6] = { 10, 10, levelRequirement = 25, statInterpolation = { 1, 1, }, },
[7] = { 10, 12, levelRequirement = 29, statInterpolation = { 1, 1, }, },
[8] = { 10, 14, levelRequirement = 33, statInterpolation = { 1, 1, }, },
[9] = { 10, 16, levelRequirement = 37, statInterpolation = { 1, 1, }, },
[10] = { 10, 18, levelRequirement = 40, statInterpolation = { 1, 1, }, },
[11] = { 10, 20, levelRequirement = 43, statInterpolation = { 1, 1, }, },
[12] = { 10, 22, levelRequirement = 46, statInterpolation = { 1, 1, }, },
[13] = { 10, 24, levelRequirement = 49, statInterpolation = { 1, 1, }, },
[14] = { 10, 26, levelRequirement = 52, statInterpolation = { 1, 1, }, },
[15] = { 10, 28, levelRequirement = 55, statInterpolation = { 1, 1, }, },
[16] = { 10, 30, levelRequirement = 58, statInterpolation = { 1, 1, }, },
[17] = { 10, 32, levelRequirement = 61, statInterpolation = { 1, 1, }, },
[18] = { 10, 34, levelRequirement = 64, statInterpolation = { 1, 1, }, },
[19] = { 10, 36, levelRequirement = 67, statInterpolation = { 1, 1, }, },
[20] = { 10, 38, levelRequirement = 70, statInterpolation = { 1, 1, }, },
[21] = { 10, 40, levelRequirement = 72, statInterpolation = { 1, 1, }, },
[22] = { 10, 42, levelRequirement = 74, statInterpolation = { 1, 1, }, },
[23] = { 10, 44, levelRequirement = 76, statInterpolation = { 1, 1, }, },
[24] = { 10, 46, levelRequirement = 78, statInterpolation = { 1, 1, }, },
[25] = { 10, 48, levelRequirement = 80, statInterpolation = { 1, 1, }, },
[26] = { 10, 50, levelRequirement = 82, statInterpolation = { 1, 1, }, },
[27] = { 10, 52, levelRequirement = 84, statInterpolation = { 1, 1, }, },
[28] = { 10, 54, levelRequirement = 86, statInterpolation = { 1, 1, }, },
[29] = { 10, 56, levelRequirement = 88, statInterpolation = { 1, 1, }, },
[30] = { 10, 58, levelRequirement = 90, statInterpolation = { 1, 1, }, },
[31] = { 10, 59, levelRequirement = 91, statInterpolation = { 1, 1, }, },
[32] = { 10, 60, levelRequirement = 92, statInterpolation = { 1, 1, }, },
[33] = { 10, 61, levelRequirement = 93, statInterpolation = { 1, 1, }, },
[34] = { 10, 62, levelRequirement = 94, statInterpolation = { 1, 1, }, },
[35] = { 10, 63, levelRequirement = 95, statInterpolation = { 1, 1, }, },
[36] = { 10, 64, levelRequirement = 96, statInterpolation = { 1, 1, }, },
[37] = { 10, 65, levelRequirement = 97, statInterpolation = { 1, 1, }, },
[38] = { 10, 66, levelRequirement = 98, statInterpolation = { 1, 1, }, },
[39] = { 10, 67, levelRequirement = 99, statInterpolation = { 1, 1, }, },
[40] = { 10, 68, levelRequirement = 100, statInterpolation = { 1, 1, }, },
},
}
skills["SupportBlockReduction"] = {
name = "Block Chance Reduction",
description = "Supports any skill that hits enemies.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Hit, SkillType.Attack, },
addSkillTypes = { SkillType.Duration, },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "global_reduce_enemy_block_%", 0.25 },
},
stats = {
"support_reduce_enemy_block_and_spell_block_%",
"support_reduce_enemy_dodge_and_spell_dodge_%",
"support_overpowered_base_duration_ms",
"apply_overpowered_on_enemy_block_reduced_block_and_spell_block_%",
},
levels = {
[1] = { 10, 20, 4000, 5, levelRequirement = 18, statInterpolation = { 1, 1, 1, 1, }, },
[2] = { 11, 20, 4000, 5, levelRequirement = 22, statInterpolation = { 1, 1, 1, 1, }, },
[3] = { 11, 21, 4000, 5, levelRequirement = 26, statInterpolation = { 1, 1, 1, 1, }, },
[4] = { 12, 21, 4000, 5, levelRequirement = 29, statInterpolation = { 1, 1, 1, 1, }, },
[5] = { 12, 22, 4000, 5, levelRequirement = 32, statInterpolation = { 1, 1, 1, 1, }, },
[6] = { 13, 22, 4000, 5, levelRequirement = 35, statInterpolation = { 1, 1, 1, 1, }, },
[7] = { 13, 23, 4000, 5, levelRequirement = 38, statInterpolation = { 1, 1, 1, 1, }, },
[8] = { 14, 23, 4000, 5, levelRequirement = 41, statInterpolation = { 1, 1, 1, 1, }, },
[9] = { 14, 24, 4000, 5, levelRequirement = 44, statInterpolation = { 1, 1, 1, 1, }, },
[10] = { 15, 24, 4000, 5, levelRequirement = 47, statInterpolation = { 1, 1, 1, 1, }, },
[11] = { 15, 25, 4000, 5, levelRequirement = 50, statInterpolation = { 1, 1, 1, 1, }, },
[12] = { 16, 25, 4000, 5, levelRequirement = 53, statInterpolation = { 1, 1, 1, 1, }, },
[13] = { 16, 26, 4000, 5, levelRequirement = 56, statInterpolation = { 1, 1, 1, 1, }, },
[14] = { 17, 26, 4000, 5, levelRequirement = 58, statInterpolation = { 1, 1, 1, 1, }, },
[15] = { 17, 27, 4000, 5, levelRequirement = 60, statInterpolation = { 1, 1, 1, 1, }, },
[16] = { 18, 27, 4000, 5, levelRequirement = 62, statInterpolation = { 1, 1, 1, 1, }, },
[17] = { 18, 28, 4000, 5, levelRequirement = 64, statInterpolation = { 1, 1, 1, 1, }, },
[18] = { 19, 28, 4000, 5, levelRequirement = 66, statInterpolation = { 1, 1, 1, 1, }, },
[19] = { 19, 29, 4000, 5, levelRequirement = 68, statInterpolation = { 1, 1, 1, 1, }, },
[20] = { 20, 29, 4000, 5, levelRequirement = 70, statInterpolation = { 1, 1, 1, 1, }, },
[21] = { 20, 30, 4000, 5, levelRequirement = 72, statInterpolation = { 1, 1, 1, 1, }, },
[22] = { 21, 30, 4000, 5, levelRequirement = 74, statInterpolation = { 1, 1, 1, 1, }, },
[23] = { 21, 31, 4000, 5, levelRequirement = 76, statInterpolation = { 1, 1, 1, 1, }, },
[24] = { 22, 31, 4000, 5, levelRequirement = 78, statInterpolation = { 1, 1, 1, 1, }, },
[25] = { 22, 32, 4000, 5, levelRequirement = 80, statInterpolation = { 1, 1, 1, 1, }, },
[26] = { 23, 32, 4000, 5, levelRequirement = 82, statInterpolation = { 1, 1, 1, 1, }, },
[27] = { 23, 33, 4000, 5, levelRequirement = 84, statInterpolation = { 1, 1, 1, 1, }, },
[28] = { 24, 33, 4000, 5, levelRequirement = 86, statInterpolation = { 1, 1, 1, 1, }, },
[29] = { 24, 34, 4000, 5, levelRequirement = 88, statInterpolation = { 1, 1, 1, 1, }, },
[30] = { 25, 34, 4000, 5, levelRequirement = 90, statInterpolation = { 1, 1, 1, 1, }, },
[31] = { 25, 34, 4000, 5, levelRequirement = 91, statInterpolation = { 1, 1, 1, 1, }, },
[32] = { 25, 35, 4000, 5, levelRequirement = 92, statInterpolation = { 1, 1, 1, 1, }, },
[33] = { 26, 35, 4000, 5, levelRequirement = 93, statInterpolation = { 1, 1, 1, 1, }, },
[34] = { 26, 35, 4000, 5, levelRequirement = 94, statInterpolation = { 1, 1, 1, 1, }, },
[35] = { 26, 35, 4000, 5, levelRequirement = 95, statInterpolation = { 1, 1, 1, 1, }, },
[36] = { 27, 36, 4000, 5, levelRequirement = 96, statInterpolation = { 1, 1, 1, 1, }, },
[37] = { 27, 36, 4000, 5, levelRequirement = 97, statInterpolation = { 1, 1, 1, 1, }, },
[38] = { 27, 36, 4000, 5, levelRequirement = 98, statInterpolation = { 1, 1, 1, 1, }, },
[39] = { 28, 36, 4000, 5, levelRequirement = 99, statInterpolation = { 1, 1, 1, 1, }, },
[40] = { 28, 37, 4000, 5, levelRequirement = 100, statInterpolation = { 1, 1, 1, 1, }, },
},
}
skills["SupportCastOnCrit"] = {
name = "Cast On Critical Strike",
description = "Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Attack, },
addSkillTypes = { },
excludeSkillTypes = { SkillType.Trap, SkillType.Mine, SkillType.Totem, SkillType.ManaCostReserved, },
ignoreMinionTypes = true,
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "attack_critical_strike_chance_+%", 1 },
},
stats = {
"cast_linked_spells_on_attack_crit_%",
},
levels = {
[1] = { 100, cooldown = 0.15, levelRequirement = 38, manaMultiplier = 40, statInterpolation = { 1, }, },
[2] = { 100, cooldown = 0.15, levelRequirement = 40, manaMultiplier = 40, statInterpolation = { 1, }, },
[3] = { 100, cooldown = 0.15, levelRequirement = 42, manaMultiplier = 40, statInterpolation = { 1, }, },
[4] = { 100, cooldown = 0.15, levelRequirement = 44, manaMultiplier = 40, statInterpolation = { 1, }, },
[5] = { 100, cooldown = 0.15, levelRequirement = 46, manaMultiplier = 40, statInterpolation = { 1, }, },
[6] = { 100, cooldown = 0.15, levelRequirement = 48, manaMultiplier = 40, statInterpolation = { 1, }, },
[7] = { 100, cooldown = 0.15, levelRequirement = 50, manaMultiplier = 40, statInterpolation = { 1, }, },
[8] = { 100, cooldown = 0.15, levelRequirement = 52, manaMultiplier = 40, statInterpolation = { 1, }, },
[9] = { 100, cooldown = 0.15, levelRequirement = 54, manaMultiplier = 40, statInterpolation = { 1, }, },
[10] = { 100, cooldown = 0.15, levelRequirement = 56, manaMultiplier = 40, statInterpolation = { 1, }, },
[11] = { 100, cooldown = 0.15, levelRequirement = 58, manaMultiplier = 40, statInterpolation = { 1, }, },
[12] = { 100, cooldown = 0.15, levelRequirement = 60, manaMultiplier = 40, statInterpolation = { 1, }, },
[13] = { 100, cooldown = 0.15, levelRequirement = 62, manaMultiplier = 40, statInterpolation = { 1, }, },
[14] = { 100, cooldown = 0.15, levelRequirement = 64, manaMultiplier = 40, statInterpolation = { 1, }, },
[15] = { 100, cooldown = 0.15, levelRequirement = 65, manaMultiplier = 40, statInterpolation = { 1, }, },
[16] = { 100, cooldown = 0.15, levelRequirement = 66, manaMultiplier = 40, statInterpolation = { 1, }, },
[17] = { 100, cooldown = 0.15, levelRequirement = 67, manaMultiplier = 40, statInterpolation = { 1, }, },
[18] = { 100, cooldown = 0.15, levelRequirement = 68, manaMultiplier = 40, statInterpolation = { 1, }, },
[19] = { 100, cooldown = 0.15, levelRequirement = 69, manaMultiplier = 40, statInterpolation = { 1, }, },
[20] = { 100, cooldown = 0.15, levelRequirement = 70, manaMultiplier = 40, statInterpolation = { 1, }, },
[21] = { 100, cooldown = 0.15, levelRequirement = 72, manaMultiplier = 40, statInterpolation = { 1, }, },
[22] = { 100, cooldown = 0.15, levelRequirement = 74, manaMultiplier = 40, statInterpolation = { 1, }, },
[23] = { 100, cooldown = 0.15, levelRequirement = 76, manaMultiplier = 40, statInterpolation = { 1, }, },
[24] = { 100, cooldown = 0.15, levelRequirement = 78, manaMultiplier = 40, statInterpolation = { 1, }, },
[25] = { 100, cooldown = 0.15, levelRequirement = 80, manaMultiplier = 40, statInterpolation = { 1, }, },
[26] = { 100, cooldown = 0.15, levelRequirement = 82, manaMultiplier = 40, statInterpolation = { 1, }, },
[27] = { 100, cooldown = 0.15, levelRequirement = 84, manaMultiplier = 40, statInterpolation = { 1, }, },
[28] = { 100, cooldown = 0.15, levelRequirement = 86, manaMultiplier = 40, statInterpolation = { 1, }, },
[29] = { 100, cooldown = 0.15, levelRequirement = 88, manaMultiplier = 40, statInterpolation = { 1, }, },
[30] = { 100, cooldown = 0.15, levelRequirement = 90, manaMultiplier = 40, statInterpolation = { 1, }, },
[31] = { 100, cooldown = 0.15, levelRequirement = 91, manaMultiplier = 40, statInterpolation = { 1, }, },
[32] = { 100, cooldown = 0.15, levelRequirement = 92, manaMultiplier = 40, statInterpolation = { 1, }, },
[33] = { 100, cooldown = 0.15, levelRequirement = 93, manaMultiplier = 40, statInterpolation = { 1, }, },
[34] = { 100, cooldown = 0.15, levelRequirement = 94, manaMultiplier = 40, statInterpolation = { 1, }, },
[35] = { 100, cooldown = 0.15, levelRequirement = 95, manaMultiplier = 40, statInterpolation = { 1, }, },
[36] = { 100, cooldown = 0.15, levelRequirement = 96, manaMultiplier = 40, statInterpolation = { 1, }, },
[37] = { 100, cooldown = 0.15, levelRequirement = 97, manaMultiplier = 40, statInterpolation = { 1, }, },
[38] = { 100, cooldown = 0.15, levelRequirement = 98, manaMultiplier = 40, statInterpolation = { 1, }, },
[39] = { 100, cooldown = 0.15, levelRequirement = 99, manaMultiplier = 40, statInterpolation = { 1, }, },
[40] = { 100, cooldown = 0.15, levelRequirement = 100, manaMultiplier = 40, statInterpolation = { 1, }, },
},
}
skills["SupportCastOnCritTriggered"] = {
name = "Cast On Critical Strike",
description = "Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Spell, SkillType.Triggerable, SkillType.AND, },
addSkillTypes = { SkillType.Triggered, },
excludeSkillTypes = { SkillType.Trap, SkillType.Mine, SkillType.Totem, SkillType.ManaCostReserved, SkillType.TriggeredGrantedSkill, },
ignoreMinionTypes = true,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_cast_on_crit_spell_damage_+%_final"] = {
mod("Damage", "MORE", nil, ModFlag.Spell),
},
},
baseMods = {
skill("showAverage", true),
},
qualityStats = {
{ "spell_critical_strike_chance_+%", 1 },
},
stats = {
"support_cast_on_crit_spell_damage_+%_final",
"spell_uncastable_if_triggerable",
"triggered_skill_uses_main_hand_or_averaged_attack_time_for_pvp_scaling",
"cast_spell_on_linked_attack_crit",
},
levels = {
[1] = { 20, cooldown = 0.15, levelRequirement = 38, statInterpolation = { 1, }, },
[2] = { 21, cooldown = 0.15, levelRequirement = 40, statInterpolation = { 1, }, },
[3] = { 22, cooldown = 0.15, levelRequirement = 42, statInterpolation = { 1, }, },
[4] = { 23, cooldown = 0.15, levelRequirement = 44, statInterpolation = { 1, }, },
[5] = { 24, cooldown = 0.15, levelRequirement = 46, statInterpolation = { 1, }, },
[6] = { 25, cooldown = 0.15, levelRequirement = 48, statInterpolation = { 1, }, },
[7] = { 26, cooldown = 0.15, levelRequirement = 50, statInterpolation = { 1, }, },
[8] = { 27, cooldown = 0.15, levelRequirement = 52, statInterpolation = { 1, }, },
[9] = { 28, cooldown = 0.15, levelRequirement = 54, statInterpolation = { 1, }, },
[10] = { 29, cooldown = 0.15, levelRequirement = 56, statInterpolation = { 1, }, },
[11] = { 30, cooldown = 0.15, levelRequirement = 58, statInterpolation = { 1, }, },
[12] = { 31, cooldown = 0.15, levelRequirement = 60, statInterpolation = { 1, }, },
[13] = { 32, cooldown = 0.15, levelRequirement = 62, statInterpolation = { 1, }, },
[14] = { 33, cooldown = 0.15, levelRequirement = 64, statInterpolation = { 1, }, },
[15] = { 34, cooldown = 0.15, levelRequirement = 65, statInterpolation = { 1, }, },
[16] = { 35, cooldown = 0.15, levelRequirement = 66, statInterpolation = { 1, }, },
[17] = { 36, cooldown = 0.15, levelRequirement = 67, statInterpolation = { 1, }, },
[18] = { 37, cooldown = 0.15, levelRequirement = 68, statInterpolation = { 1, }, },
[19] = { 38, cooldown = 0.15, levelRequirement = 69, statInterpolation = { 1, }, },
[20] = { 39, cooldown = 0.15, levelRequirement = 70, statInterpolation = { 1, }, },
[21] = { 40, cooldown = 0.15, levelRequirement = 72, statInterpolation = { 1, }, },
[22] = { 41, cooldown = 0.15, levelRequirement = 74, statInterpolation = { 1, }, },
[23] = { 42, cooldown = 0.15, levelRequirement = 76, statInterpolation = { 1, }, },
[24] = { 43, cooldown = 0.15, levelRequirement = 78, statInterpolation = { 1, }, },
[25] = { 44, cooldown = 0.15, levelRequirement = 80, statInterpolation = { 1, }, },
[26] = { 45, cooldown = 0.15, levelRequirement = 82, statInterpolation = { 1, }, },
[27] = { 46, cooldown = 0.15, levelRequirement = 84, statInterpolation = { 1, }, },
[28] = { 47, cooldown = 0.15, levelRequirement = 86, statInterpolation = { 1, }, },
[29] = { 48, cooldown = 0.15, levelRequirement = 88, statInterpolation = { 1, }, },
[30] = { 49, cooldown = 0.15, levelRequirement = 90, statInterpolation = { 1, }, },
[31] = { 49, cooldown = 0.15, levelRequirement = 91, statInterpolation = { 1, }, },
[32] = { 50, cooldown = 0.15, levelRequirement = 92, statInterpolation = { 1, }, },
[33] = { 50, cooldown = 0.15, levelRequirement = 93, statInterpolation = { 1, }, },
[34] = { 51, cooldown = 0.15, levelRequirement = 94, statInterpolation = { 1, }, },
[35] = { 51, cooldown = 0.15, levelRequirement = 95, statInterpolation = { 1, }, },
[36] = { 52, cooldown = 0.15, levelRequirement = 96, statInterpolation = { 1, }, },
[37] = { 52, cooldown = 0.15, levelRequirement = 97, statInterpolation = { 1, }, },
[38] = { 53, cooldown = 0.15, levelRequirement = 98, statInterpolation = { 1, }, },
[39] = { 53, cooldown = 0.15, levelRequirement = 99, statInterpolation = { 1, }, },
[40] = { 54, cooldown = 0.15, levelRequirement = 100, statInterpolation = { 1, }, },
},
}
skills["SupportCastOnDeath"] = {
name = "Cast on Death",
description = "Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Spell, SkillType.Triggerable, SkillType.AND, },
addSkillTypes = { SkillType.Triggered, },
excludeSkillTypes = { SkillType.Minion, SkillType.Trap, SkillType.Mine, SkillType.Totem, SkillType.Aura, SkillType.TriggeredGrantedSkill, },
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["area_of_effect_+%_while_dead"] = {
mod("AreaOfEffect", "INC", nil),
},
["cast_on_death_damage_+%_final_while_dead"] = {
mod("Damage", "MORE", nil),
},
},
baseMods = {
},
qualityStats = {
{ "area_of_effect_+%_while_dead", 3 },
},
stats = {
"cast_on_death_%",
"cast_on_death_damage_+%_final_while_dead",
"spell_uncastable_if_triggerable",
"spell_only_castable_on_death",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = { 100, 0, levelRequirement = 38, statInterpolation = { 1, 1, }, },
[2] = { 100, 16, levelRequirement = 40, statInterpolation = { 1, 1, }, },
[3] = { 100, 32, levelRequirement = 42, statInterpolation = { 1, 1, }, },
[4] = { 100, 48, levelRequirement = 44, statInterpolation = { 1, 1, }, },
[5] = { 100, 64, levelRequirement = 46, statInterpolation = { 1, 1, }, },
[6] = { 100, 80, levelRequirement = 48, statInterpolation = { 1, 1, }, },
[7] = { 100, 96, levelRequirement = 50, statInterpolation = { 1, 1, }, },
[8] = { 100, 112, levelRequirement = 52, statInterpolation = { 1, 1, }, },
[9] = { 100, 128, levelRequirement = 54, statInterpolation = { 1, 1, }, },
[10] = { 100, 144, levelRequirement = 56, statInterpolation = { 1, 1, }, },
[11] = { 100, 160, levelRequirement = 58, statInterpolation = { 1, 1, }, },
[12] = { 100, 176, levelRequirement = 60, statInterpolation = { 1, 1, }, },
[13] = { 100, 192, levelRequirement = 62, statInterpolation = { 1, 1, }, },
[14] = { 100, 208, levelRequirement = 64, statInterpolation = { 1, 1, }, },
[15] = { 100, 224, levelRequirement = 65, statInterpolation = { 1, 1, }, },
[16] = { 100, 240, levelRequirement = 66, statInterpolation = { 1, 1, }, },
[17] = { 100, 256, levelRequirement = 67, statInterpolation = { 1, 1, }, },
[18] = { 100, 272, levelRequirement = 68, statInterpolation = { 1, 1, }, },
[19] = { 100, 288, levelRequirement = 69, statInterpolation = { 1, 1, }, },
[20] = { 100, 304, levelRequirement = 70, statInterpolation = { 1, 1, }, },
[21] = { 100, 320, levelRequirement = 72, statInterpolation = { 1, 1, }, },
[22] = { 100, 336, levelRequirement = 74, statInterpolation = { 1, 1, }, },
[23] = { 100, 352, levelRequirement = 76, statInterpolation = { 1, 1, }, },
[24] = { 100, 368, levelRequirement = 78, statInterpolation = { 1, 1, }, },
[25] = { 100, 384, levelRequirement = 80, statInterpolation = { 1, 1, }, },
[26] = { 100, 400, levelRequirement = 82, statInterpolation = { 1, 1, }, },
[27] = { 100, 416, levelRequirement = 84, statInterpolation = { 1, 1, }, },
[28] = { 100, 432, levelRequirement = 86, statInterpolation = { 1, 1, }, },
[29] = { 100, 448, levelRequirement = 88, statInterpolation = { 1, 1, }, },
[30] = { 100, 464, levelRequirement = 90, statInterpolation = { 1, 1, }, },
[31] = { 100, 472, levelRequirement = 91, statInterpolation = { 1, 1, }, },
[32] = { 100, 480, levelRequirement = 92, statInterpolation = { 1, 1, }, },
[33] = { 100, 488, levelRequirement = 93, statInterpolation = { 1, 1, }, },
[34] = { 100, 496, levelRequirement = 94, statInterpolation = { 1, 1, }, },
[35] = { 100, 504, levelRequirement = 95, statInterpolation = { 1, 1, }, },
[36] = { 100, 512, levelRequirement = 96, statInterpolation = { 1, 1, }, },
[37] = { 100, 520, levelRequirement = 97, statInterpolation = { 1, 1, }, },
[38] = { 100, 528, levelRequirement = 98, statInterpolation = { 1, 1, }, },
[39] = { 100, 536, levelRequirement = 99, statInterpolation = { 1, 1, }, },
[40] = { 100, 544, levelRequirement = 100, statInterpolation = { 1, 1, }, },
},
}
skills["SupportChain"] = {
name = "Chain",
description = "Supports projectile skills, and any other skills that chain.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Chaining, SkillType.Projectile, SkillType.Type54, SkillType.Type56, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_chain_hit_damage_+%_final"] = {
mod("Damage", "MORE", nil, ModFlag.Hit),
},
},
baseMods = {
},
qualityStats = {
{ "base_projectile_speed_+%", 1 },
},
stats = {
"number_of_chains",
"support_chain_hit_damage_+%_final",
},
levels = {
[1] = { 2, -30, manaMultiplier = 50, levelRequirement = 38, statInterpolation = { 1, 1, }, },
[2] = { 2, -29, manaMultiplier = 50, levelRequirement = 40, statInterpolation = { 1, 1, }, },
[3] = { 2, -28, manaMultiplier = 50, levelRequirement = 42, statInterpolation = { 1, 1, }, },
[4] = { 2, -27, manaMultiplier = 50, levelRequirement = 44, statInterpolation = { 1, 1, }, },
[5] = { 2, -26, manaMultiplier = 50, levelRequirement = 46, statInterpolation = { 1, 1, }, },
[6] = { 2, -25, manaMultiplier = 50, levelRequirement = 48, statInterpolation = { 1, 1, }, },
[7] = { 2, -24, manaMultiplier = 50, levelRequirement = 50, statInterpolation = { 1, 1, }, },
[8] = { 2, -23, manaMultiplier = 50, levelRequirement = 52, statInterpolation = { 1, 1, }, },
[9] = { 2, -22, manaMultiplier = 50, levelRequirement = 54, statInterpolation = { 1, 1, }, },
[10] = { 2, -21, manaMultiplier = 50, levelRequirement = 56, statInterpolation = { 1, 1, }, },
[11] = { 2, -20, manaMultiplier = 50, levelRequirement = 58, statInterpolation = { 1, 1, }, },
[12] = { 2, -19, manaMultiplier = 50, levelRequirement = 60, statInterpolation = { 1, 1, }, },
[13] = { 2, -18, manaMultiplier = 50, levelRequirement = 62, statInterpolation = { 1, 1, }, },
[14] = { 2, -17, manaMultiplier = 50, levelRequirement = 64, statInterpolation = { 1, 1, }, },
[15] = { 2, -16, manaMultiplier = 50, levelRequirement = 65, statInterpolation = { 1, 1, }, },
[16] = { 2, -15, manaMultiplier = 50, levelRequirement = 66, statInterpolation = { 1, 1, }, },
[17] = { 2, -14, manaMultiplier = 50, levelRequirement = 67, statInterpolation = { 1, 1, }, },
[18] = { 2, -13, manaMultiplier = 50, levelRequirement = 68, statInterpolation = { 1, 1, }, },
[19] = { 2, -12, manaMultiplier = 50, levelRequirement = 69, statInterpolation = { 1, 1, }, },
[20] = { 2, -11, manaMultiplier = 50, levelRequirement = 70, statInterpolation = { 1, 1, }, },
[21] = { 2, -10, manaMultiplier = 50, levelRequirement = 72, statInterpolation = { 1, 1, }, },
[22] = { 2, -9, manaMultiplier = 50, levelRequirement = 74, statInterpolation = { 1, 1, }, },
[23] = { 2, -8, manaMultiplier = 50, levelRequirement = 76, statInterpolation = { 1, 1, }, },
[24] = { 2, -7, manaMultiplier = 50, levelRequirement = 78, statInterpolation = { 1, 1, }, },
[25] = { 2, -6, manaMultiplier = 50, levelRequirement = 80, statInterpolation = { 1, 1, }, },
[26] = { 2, -5, manaMultiplier = 50, levelRequirement = 82, statInterpolation = { 1, 1, }, },
[27] = { 2, -4, manaMultiplier = 50, levelRequirement = 84, statInterpolation = { 1, 1, }, },
[28] = { 2, -3, manaMultiplier = 50, levelRequirement = 86, statInterpolation = { 1, 1, }, },
[29] = { 2, -2, manaMultiplier = 50, levelRequirement = 88, statInterpolation = { 1, 1, }, },
[30] = { 2, -1, manaMultiplier = 50, levelRequirement = 90, statInterpolation = { 1, 1, }, },
[31] = { 2, -1, manaMultiplier = 50, levelRequirement = 91, statInterpolation = { 1, 1, }, },
[32] = { 2, 0, manaMultiplier = 50, levelRequirement = 92, statInterpolation = { 1, 1, }, },
[33] = { 2, 0, manaMultiplier = 50, levelRequirement = 93, statInterpolation = { 1, 1, }, },
[34] = { 2, 1, manaMultiplier = 50, levelRequirement = 94, statInterpolation = { 1, 1, }, },
[35] = { 2, 1, manaMultiplier = 50, levelRequirement = 95, statInterpolation = { 1, 1, }, },
[36] = { 2, 2, manaMultiplier = 50, levelRequirement = 96, statInterpolation = { 1, 1, }, },
[37] = { 2, 2, manaMultiplier = 50, levelRequirement = 97, statInterpolation = { 1, 1, }, },
[38] = { 2, 3, manaMultiplier = 50, levelRequirement = 98, statInterpolation = { 1, 1, }, },
[39] = { 2, 3, manaMultiplier = 50, levelRequirement = 99, statInterpolation = { 1, 1, }, },
[40] = { 2, 4, manaMultiplier = 50, levelRequirement = 100, statInterpolation = { 1, 1, }, },
},
}
skills["SupportChanceToFlee"] = {
name = "Chance to Flee",
description = "Supports any skill that hits enemies.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Attack, SkillType.Hit, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "global_hit_causes_monster_flee_%", 1 },
},
stats = {
"global_hit_causes_monster_flee_%",
},
levels = {
[1] = { 25, levelRequirement = 8, statInterpolation = { 1, }, },
[2] = { 26, levelRequirement = 10, statInterpolation = { 1, }, },
[3] = { 27, levelRequirement = 13, statInterpolation = { 1, }, },
[4] = { 28, levelRequirement = 17, statInterpolation = { 1, }, },
[5] = { 29, levelRequirement = 21, statInterpolation = { 1, }, },
[6] = { 30, levelRequirement = 25, statInterpolation = { 1, }, },
[7] = { 31, levelRequirement = 29, statInterpolation = { 1, }, },
[8] = { 32, levelRequirement = 33, statInterpolation = { 1, }, },
[9] = { 33, levelRequirement = 37, statInterpolation = { 1, }, },
[10] = { 34, levelRequirement = 40, statInterpolation = { 1, }, },
[11] = { 35, levelRequirement = 43, statInterpolation = { 1, }, },
[12] = { 36, levelRequirement = 46, statInterpolation = { 1, }, },
[13] = { 37, levelRequirement = 49, statInterpolation = { 1, }, },
[14] = { 38, levelRequirement = 52, statInterpolation = { 1, }, },
[15] = { 39, levelRequirement = 55, statInterpolation = { 1, }, },
[16] = { 40, levelRequirement = 58, statInterpolation = { 1, }, },
[17] = { 41, levelRequirement = 61, statInterpolation = { 1, }, },
[18] = { 42, levelRequirement = 64, statInterpolation = { 1, }, },
[19] = { 43, levelRequirement = 67, statInterpolation = { 1, }, },
[20] = { 44, levelRequirement = 70, statInterpolation = { 1, }, },
[21] = { 45, levelRequirement = 72, statInterpolation = { 1, }, },
[22] = { 46, levelRequirement = 74, statInterpolation = { 1, }, },
[23] = { 47, levelRequirement = 76, statInterpolation = { 1, }, },
[24] = { 48, levelRequirement = 78, statInterpolation = { 1, }, },
[25] = { 49, levelRequirement = 80, statInterpolation = { 1, }, },
[26] = { 50, levelRequirement = 82, statInterpolation = { 1, }, },
[27] = { 51, levelRequirement = 84, statInterpolation = { 1, }, },
[28] = { 52, levelRequirement = 86, statInterpolation = { 1, }, },
[29] = { 53, levelRequirement = 88, statInterpolation = { 1, }, },
[30] = { 54, levelRequirement = 90, statInterpolation = { 1, }, },
[31] = { 54, levelRequirement = 91, statInterpolation = { 1, }, },
[32] = { 55, levelRequirement = 92, statInterpolation = { 1, }, },
[33] = { 55, levelRequirement = 93, statInterpolation = { 1, }, },
[34] = { 56, levelRequirement = 94, statInterpolation = { 1, }, },
[35] = { 56, levelRequirement = 95, statInterpolation = { 1, }, },
[36] = { 57, levelRequirement = 96, statInterpolation = { 1, }, },
[37] = { 57, levelRequirement = 97, statInterpolation = { 1, }, },
[38] = { 58, levelRequirement = 98, statInterpolation = { 1, }, },
[39] = { 58, levelRequirement = 99, statInterpolation = { 1, }, },
[40] = { 59, levelRequirement = 100, statInterpolation = { 1, }, },
},
}
skills["SupportGemFrenzyPowerOnTrapTrigger"] = {
name = "Charged Traps",
description = "Supports skills which throw traps.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Trap, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "trap_damage_+%", 0.5 },
},
stats = {
"%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy",
"%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy",
"trap_throwing_speed_+%_per_frenzy_charge",
"trap_critical_strike_multiplier_+_per_power_charge",
},
levels = {
[1] = { 20, 20, 10, 15, manaMultiplier = 30, levelRequirement = 31, statInterpolation = { 1, 1, 1, 1, }, },
[2] = { 21, 21, 10, 15, manaMultiplier = 30, levelRequirement = 34, statInterpolation = { 1, 1, 1, 1, }, },
[3] = { 21, 21, 10, 15, manaMultiplier = 30, levelRequirement = 36, statInterpolation = { 1, 1, 1, 1, }, },
[4] = { 22, 22, 10, 15, manaMultiplier = 30, levelRequirement = 38, statInterpolation = { 1, 1, 1, 1, }, },
[5] = { 22, 22, 10, 15, manaMultiplier = 30, levelRequirement = 40, statInterpolation = { 1, 1, 1, 1, }, },
[6] = { 23, 23, 10, 15, manaMultiplier = 30, levelRequirement = 42, statInterpolation = { 1, 1, 1, 1, }, },
[7] = { 23, 23, 10, 15, manaMultiplier = 30, levelRequirement = 44, statInterpolation = { 1, 1, 1, 1, }, },
[8] = { 24, 24, 10, 15, manaMultiplier = 30, levelRequirement = 46, statInterpolation = { 1, 1, 1, 1, }, },
[9] = { 24, 24, 10, 15, manaMultiplier = 30, levelRequirement = 48, statInterpolation = { 1, 1, 1, 1, }, },
[10] = { 25, 25, 10, 15, manaMultiplier = 30, levelRequirement = 50, statInterpolation = { 1, 1, 1, 1, }, },
[11] = { 25, 25, 10, 15, manaMultiplier = 30, levelRequirement = 52, statInterpolation = { 1, 1, 1, 1, }, },
[12] = { 26, 26, 10, 15, manaMultiplier = 30, levelRequirement = 54, statInterpolation = { 1, 1, 1, 1, }, },
[13] = { 26, 26, 10, 15, manaMultiplier = 30, levelRequirement = 56, statInterpolation = { 1, 1, 1, 1, }, },
[14] = { 27, 27, 10, 15, manaMultiplier = 30, levelRequirement = 58, statInterpolation = { 1, 1, 1, 1, }, },
[15] = { 27, 27, 10, 15, manaMultiplier = 30, levelRequirement = 60, statInterpolation = { 1, 1, 1, 1, }, },
[16] = { 28, 28, 10, 15, manaMultiplier = 30, levelRequirement = 62, statInterpolation = { 1, 1, 1, 1, }, },
[17] = { 28, 28, 10, 15, manaMultiplier = 30, levelRequirement = 64, statInterpolation = { 1, 1, 1, 1, }, },
[18] = { 29, 29, 10, 15, manaMultiplier = 30, levelRequirement = 66, statInterpolation = { 1, 1, 1, 1, }, },
[19] = { 29, 29, 10, 15, manaMultiplier = 30, levelRequirement = 68, statInterpolation = { 1, 1, 1, 1, }, },
[20] = { 30, 30, 10, 15, manaMultiplier = 30, levelRequirement = 70, statInterpolation = { 1, 1, 1, 1, }, },
[21] = { 30, 30, 10, 15, manaMultiplier = 30, levelRequirement = 72, statInterpolation = { 1, 1, 1, 1, }, },
[22] = { 31, 31, 10, 15, manaMultiplier = 30, levelRequirement = 74, statInterpolation = { 1, 1, 1, 1, }, },
[23] = { 31, 31, 10, 15, manaMultiplier = 30, levelRequirement = 76, statInterpolation = { 1, 1, 1, 1, }, },
[24] = { 32, 32, 10, 15, manaMultiplier = 30, levelRequirement = 78, statInterpolation = { 1, 1, 1, 1, }, },
[25] = { 32, 32, 10, 15, manaMultiplier = 30, levelRequirement = 80, statInterpolation = { 1, 1, 1, 1, }, },
[26] = { 33, 33, 10, 15, manaMultiplier = 30, levelRequirement = 82, statInterpolation = { 1, 1, 1, 1, }, },
[27] = { 33, 33, 10, 15, manaMultiplier = 30, levelRequirement = 84, statInterpolation = { 1, 1, 1, 1, }, },
[28] = { 34, 34, 10, 15, manaMultiplier = 30, levelRequirement = 86, statInterpolation = { 1, 1, 1, 1, }, },
[29] = { 34, 34, 10, 15, manaMultiplier = 30, levelRequirement = 88, statInterpolation = { 1, 1, 1, 1, }, },
[30] = { 35, 35, 10, 15, manaMultiplier = 30, levelRequirement = 90, statInterpolation = { 1, 1, 1, 1, }, },
[31] = { 35, 35, 10, 15, manaMultiplier = 30, levelRequirement = 91, statInterpolation = { 1, 1, 1, 1, }, },
[32] = { 35, 35, 10, 15, manaMultiplier = 30, levelRequirement = 92, statInterpolation = { 1, 1, 1, 1, }, },
[33] = { 35, 35, 10, 15, manaMultiplier = 30, levelRequirement = 93, statInterpolation = { 1, 1, 1, 1, }, },
[34] = { 36, 36, 10, 15, manaMultiplier = 30, levelRequirement = 94, statInterpolation = { 1, 1, 1, 1, }, },
[35] = { 36, 36, 10, 15, manaMultiplier = 30, levelRequirement = 95, statInterpolation = { 1, 1, 1, 1, }, },
[36] = { 36, 36, 10, 15, manaMultiplier = 30, levelRequirement = 96, statInterpolation = { 1, 1, 1, 1, }, },
[37] = { 36, 36, 10, 15, manaMultiplier = 30, levelRequirement = 97, statInterpolation = { 1, 1, 1, 1, }, },
[38] = { 37, 37, 10, 15, manaMultiplier = 30, levelRequirement = 98, statInterpolation = { 1, 1, 1, 1, }, },
[39] = { 37, 37, 10, 15, manaMultiplier = 30, levelRequirement = 99, statInterpolation = { 1, 1, 1, 1, }, },
[40] = { 37, 37, 10, 15, manaMultiplier = 30, levelRequirement = 100, statInterpolation = { 1, 1, 1, 1, }, },
},
}
skills["SupportSlashingWeapon"] = {
name = "Close Combat",
description = "Supports melee attack skills. Cannot support skills which create minions.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Melee, },
addSkillTypes = { SkillType.Duration, SkillType.Buff, },
excludeSkillTypes = { SkillType.CreatesMinion, },
ignoreMinionTypes = true,
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "melee_damage_+%", 0.5 },
},
stats = {
"support_slashing_damage_+%_final_from_distance",
"support_slashing_buff_base_duration_ms",
"support_slashing_buff_attack_cast_speed_+%_final_to_grant",
"supported_by_slashing",
"supported_skill_can_only_use_axe_and_sword",
},
levels = {
[1] = { 40, 2000, 20, manaMultiplier = 40, levelRequirement = 18, statInterpolation = { 1, 1, 1, }, },
[2] = { 41, 2000, 20, manaMultiplier = 40, levelRequirement = 22, statInterpolation = { 1, 1, 1, }, },
[3] = { 42, 2000, 20, manaMultiplier = 40, levelRequirement = 26, statInterpolation = { 1, 1, 1, }, },
[4] = { 43, 2000, 20, manaMultiplier = 40, levelRequirement = 29, statInterpolation = { 1, 1, 1, }, },
[5] = { 44, 2000, 21, manaMultiplier = 40, levelRequirement = 32, statInterpolation = { 1, 1, 1, }, },
[6] = { 45, 2000, 21, manaMultiplier = 40, levelRequirement = 35, statInterpolation = { 1, 1, 1, }, },
[7] = { 46, 2000, 21, manaMultiplier = 40, levelRequirement = 38, statInterpolation = { 1, 1, 1, }, },
[8] = { 47, 2000, 21, manaMultiplier = 40, levelRequirement = 41, statInterpolation = { 1, 1, 1, }, },
[9] = { 48, 2000, 22, manaMultiplier = 40, levelRequirement = 44, statInterpolation = { 1, 1, 1, }, },
[10] = { 49, 2000, 22, manaMultiplier = 40, levelRequirement = 47, statInterpolation = { 1, 1, 1, }, },
[11] = { 50, 2000, 22, manaMultiplier = 40, levelRequirement = 50, statInterpolation = { 1, 1, 1, }, },
[12] = { 51, 2000, 22, manaMultiplier = 40, levelRequirement = 53, statInterpolation = { 1, 1, 1, }, },
[13] = { 52, 2000, 23, manaMultiplier = 40, levelRequirement = 56, statInterpolation = { 1, 1, 1, }, },
[14] = { 53, 2000, 23, manaMultiplier = 40, levelRequirement = 58, statInterpolation = { 1, 1, 1, }, },
[15] = { 54, 2000, 23, manaMultiplier = 40, levelRequirement = 60, statInterpolation = { 1, 1, 1, }, },
[16] = { 55, 2000, 23, manaMultiplier = 40, levelRequirement = 62, statInterpolation = { 1, 1, 1, }, },
[17] = { 56, 2000, 24, manaMultiplier = 40, levelRequirement = 64, statInterpolation = { 1, 1, 1, }, },
[18] = { 57, 2000, 24, manaMultiplier = 40, levelRequirement = 66, statInterpolation = { 1, 1, 1, }, },
[19] = { 58, 2000, 24, manaMultiplier = 40, levelRequirement = 68, statInterpolation = { 1, 1, 1, }, },
[20] = { 59, 2000, 24, manaMultiplier = 40, levelRequirement = 70, statInterpolation = { 1, 1, 1, }, },
[21] = { 60, 2000, 25, manaMultiplier = 40, levelRequirement = 72, statInterpolation = { 1, 1, 1, }, },
[22] = { 61, 2000, 25, manaMultiplier = 40, levelRequirement = 74, statInterpolation = { 1, 1, 1, }, },
[23] = { 62, 2000, 25, manaMultiplier = 40, levelRequirement = 76, statInterpolation = { 1, 1, 1, }, },
[24] = { 63, 2000, 25, manaMultiplier = 40, levelRequirement = 78, statInterpolation = { 1, 1, 1, }, },
[25] = { 64, 2000, 26, manaMultiplier = 40, levelRequirement = 80, statInterpolation = { 1, 1, 1, }, },
[26] = { 65, 2000, 26, manaMultiplier = 40, levelRequirement = 82, statInterpolation = { 1, 1, 1, }, },
[27] = { 66, 2000, 26, manaMultiplier = 40, levelRequirement = 84, statInterpolation = { 1, 1, 1, }, },
[28] = { 67, 2000, 26, manaMultiplier = 40, levelRequirement = 86, statInterpolation = { 1, 1, 1, }, },
[29] = { 68, 2000, 27, manaMultiplier = 40, levelRequirement = 88, statInterpolation = { 1, 1, 1, }, },
[30] = { 69, 2000, 27, manaMultiplier = 40, levelRequirement = 90, statInterpolation = { 1, 1, 1, }, },
[31] = { 70, 2000, 27, manaMultiplier = 40, levelRequirement = 91, statInterpolation = { 1, 1, 1, }, },
[32] = { 71, 2000, 27, manaMultiplier = 40, levelRequirement = 92, statInterpolation = { 1, 1, 1, }, },
[33] = { 72, 2000, 28, manaMultiplier = 40, levelRequirement = 93, statInterpolation = { 1, 1, 1, }, },
[34] = { 73, 2000, 28, manaMultiplier = 40, levelRequirement = 94, statInterpolation = { 1, 1, 1, }, },
[35] = { 74, 2000, 28, manaMultiplier = 40, levelRequirement = 95, statInterpolation = { 1, 1, 1, }, },
[36] = { 75, 2000, 28, manaMultiplier = 40, levelRequirement = 96, statInterpolation = { 1, 1, 1, }, },
[37] = { 76, 2000, 29, manaMultiplier = 40, levelRequirement = 97, statInterpolation = { 1, 1, 1, }, },
[38] = { 77, 2000, 29, manaMultiplier = 40, levelRequirement = 98, statInterpolation = { 1, 1, 1, }, },
[39] = { 78, 2000, 29, manaMultiplier = 40, levelRequirement = 99, statInterpolation = { 1, 1, 1, }, },
[40] = { 79, 2000, 29, manaMultiplier = 40, levelRequirement = 100, statInterpolation = { 1, 1, 1, }, },
},
}
skills["SupportClusterTrap"] = {
name = "Cluster Traps",
description = "Supports traps skills, making them throw extra traps randomly around the targeted location.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Trap, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_clustertrap_damage_+%_final"] = {
mod("Damage", "MORE", nil),
},
},
baseMods = {
},
qualityStats = {
{ "trap_damage_+%", 0.5 },
},
stats = {
"number_of_additional_traps_to_throw",
"number_of_additional_traps_allowed",
"throw_traps_in_circle_radius",
"support_clustertrap_damage_+%_final",
},
levels = {
[1] = { 2, 5, 20, -55, manaMultiplier = 50, levelRequirement = 38, statInterpolation = { 1, 1, 1, 1, }, },
[2] = { 2, 5, 20, -54, manaMultiplier = 50, levelRequirement = 40, statInterpolation = { 1, 1, 1, 1, }, },
[3] = { 2, 5, 20, -53, manaMultiplier = 50, levelRequirement = 42, statInterpolation = { 1, 1, 1, 1, }, },
[4] = { 2, 5, 20, -52, manaMultiplier = 50, levelRequirement = 44, statInterpolation = { 1, 1, 1, 1, }, },
[5] = { 2, 5, 20, -51, manaMultiplier = 50, levelRequirement = 46, statInterpolation = { 1, 1, 1, 1, }, },
[6] = { 2, 5, 20, -50, manaMultiplier = 50, levelRequirement = 48, statInterpolation = { 1, 1, 1, 1, }, },
[7] = { 2, 5, 20, -49, manaMultiplier = 50, levelRequirement = 50, statInterpolation = { 1, 1, 1, 1, }, },
[8] = { 2, 5, 20, -48, manaMultiplier = 50, levelRequirement = 52, statInterpolation = { 1, 1, 1, 1, }, },
[9] = { 2, 5, 20, -47, manaMultiplier = 50, levelRequirement = 54, statInterpolation = { 1, 1, 1, 1, }, },
[10] = { 2, 5, 20, -46, manaMultiplier = 50, levelRequirement = 56, statInterpolation = { 1, 1, 1, 1, }, },
[11] = { 2, 5, 20, -45, manaMultiplier = 50, levelRequirement = 58, statInterpolation = { 1, 1, 1, 1, }, },
[12] = { 2, 5, 20, -44, manaMultiplier = 50, levelRequirement = 60, statInterpolation = { 1, 1, 1, 1, }, },
[13] = { 2, 5, 20, -43, manaMultiplier = 50, levelRequirement = 62, statInterpolation = { 1, 1, 1, 1, }, },
[14] = { 2, 5, 20, -42, manaMultiplier = 50, levelRequirement = 64, statInterpolation = { 1, 1, 1, 1, }, },
[15] = { 2, 5, 20, -41, manaMultiplier = 50, levelRequirement = 65, statInterpolation = { 1, 1, 1, 1, }, },
[16] = { 2, 5, 20, -40, manaMultiplier = 50, levelRequirement = 66, statInterpolation = { 1, 1, 1, 1, }, },
[17] = { 2, 5, 20, -39, manaMultiplier = 50, levelRequirement = 67, statInterpolation = { 1, 1, 1, 1, }, },
[18] = { 2, 5, 20, -38, manaMultiplier = 50, levelRequirement = 68, statInterpolation = { 1, 1, 1, 1, }, },
[19] = { 2, 5, 20, -37, manaMultiplier = 50, levelRequirement = 69, statInterpolation = { 1, 1, 1, 1, }, },
[20] = { 2, 5, 20, -36, manaMultiplier = 50, levelRequirement = 70, statInterpolation = { 1, 1, 1, 1, }, },
[21] = { 2, 5, 20, -35, manaMultiplier = 50, levelRequirement = 72, statInterpolation = { 1, 1, 1, 1, }, },
[22] = { 2, 5, 20, -34, manaMultiplier = 50, levelRequirement = 74, statInterpolation = { 1, 1, 1, 1, }, },
[23] = { 2, 5, 20, -33, manaMultiplier = 50, levelRequirement = 76, statInterpolation = { 1, 1, 1, 1, }, },
[24] = { 2, 5, 20, -32, manaMultiplier = 50, levelRequirement = 78, statInterpolation = { 1, 1, 1, 1, }, },
[25] = { 2, 5, 20, -31, manaMultiplier = 50, levelRequirement = 80, statInterpolation = { 1, 1, 1, 1, }, },
[26] = { 2, 5, 20, -30, manaMultiplier = 50, levelRequirement = 82, statInterpolation = { 1, 1, 1, 1, }, },
[27] = { 2, 5, 20, -29, manaMultiplier = 50, levelRequirement = 84, statInterpolation = { 1, 1, 1, 1, }, },
[28] = { 2, 5, 20, -28, manaMultiplier = 50, levelRequirement = 86, statInterpolation = { 1, 1, 1, 1, }, },
[29] = { 2, 5, 20, -27, manaMultiplier = 50, levelRequirement = 88, statInterpolation = { 1, 1, 1, 1, }, },
[30] = { 2, 5, 20, -26, manaMultiplier = 50, levelRequirement = 90, statInterpolation = { 1, 1, 1, 1, }, },
[31] = { 2, 5, 20, -26, manaMultiplier = 50, levelRequirement = 91, statInterpolation = { 1, 1, 1, 1, }, },
[32] = { 2, 5, 20, -25, manaMultiplier = 50, levelRequirement = 92, statInterpolation = { 1, 1, 1, 1, }, },
[33] = { 2, 5, 20, -25, manaMultiplier = 50, levelRequirement = 93, statInterpolation = { 1, 1, 1, 1, }, },
[34] = { 2, 5, 20, -24, manaMultiplier = 50, levelRequirement = 94, statInterpolation = { 1, 1, 1, 1, }, },
[35] = { 2, 5, 20, -24, manaMultiplier = 50, levelRequirement = 95, statInterpolation = { 1, 1, 1, 1, }, },
[36] = { 2, 5, 20, -23, manaMultiplier = 50, levelRequirement = 96, statInterpolation = { 1, 1, 1, 1, }, },
[37] = { 2, 5, 20, -23, manaMultiplier = 50, levelRequirement = 97, statInterpolation = { 1, 1, 1, 1, }, },
[38] = { 2, 5, 20, -22, manaMultiplier = 50, levelRequirement = 98, statInterpolation = { 1, 1, 1, 1, }, },
[39] = { 2, 5, 20, -22, manaMultiplier = 50, levelRequirement = 99, statInterpolation = { 1, 1, 1, 1, }, },
[40] = { 2, 5, 20, -21, manaMultiplier = 50, levelRequirement = 100, statInterpolation = { 1, 1, 1, 1, }, },
},
}
skills["SupportColdPenetration"] = {
name = "Cold Penetration",
description = "Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Hit, SkillType.Attack, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "cold_damage_+%", 0.5 },
},
stats = {
"base_reduce_enemy_cold_resistance_%",
},
levels = {
[1] = { 18, manaMultiplier = 40, levelRequirement = 31, statInterpolation = { 1, }, },
[2] = { 19, manaMultiplier = 40, levelRequirement = 34, statInterpolation = { 1, }, },
[3] = { 20, manaMultiplier = 40, levelRequirement = 36, statInterpolation = { 1, }, },
[4] = { 21, manaMultiplier = 40, levelRequirement = 38, statInterpolation = { 1, }, },
[5] = { 22, manaMultiplier = 40, levelRequirement = 40, statInterpolation = { 1, }, },
[6] = { 23, manaMultiplier = 40, levelRequirement = 42, statInterpolation = { 1, }, },
[7] = { 24, manaMultiplier = 40, levelRequirement = 44, statInterpolation = { 1, }, },
[8] = { 25, manaMultiplier = 40, levelRequirement = 46, statInterpolation = { 1, }, },
[9] = { 26, manaMultiplier = 40, levelRequirement = 48, statInterpolation = { 1, }, },
[10] = { 27, manaMultiplier = 40, levelRequirement = 50, statInterpolation = { 1, }, },
[11] = { 28, manaMultiplier = 40, levelRequirement = 52, statInterpolation = { 1, }, },
[12] = { 29, manaMultiplier = 40, levelRequirement = 54, statInterpolation = { 1, }, },
[13] = { 30, manaMultiplier = 40, levelRequirement = 56, statInterpolation = { 1, }, },
[14] = { 31, manaMultiplier = 40, levelRequirement = 58, statInterpolation = { 1, }, },
[15] = { 32, manaMultiplier = 40, levelRequirement = 60, statInterpolation = { 1, }, },
[16] = { 33, manaMultiplier = 40, levelRequirement = 62, statInterpolation = { 1, }, },
[17] = { 34, manaMultiplier = 40, levelRequirement = 64, statInterpolation = { 1, }, },
[18] = { 35, manaMultiplier = 40, levelRequirement = 66, statInterpolation = { 1, }, },
[19] = { 36, manaMultiplier = 40, levelRequirement = 68, statInterpolation = { 1, }, },
[20] = { 37, manaMultiplier = 40, levelRequirement = 70, statInterpolation = { 1, }, },
[21] = { 38, manaMultiplier = 40, levelRequirement = 72, statInterpolation = { 1, }, },
[22] = { 39, manaMultiplier = 40, levelRequirement = 74, statInterpolation = { 1, }, },
[23] = { 40, manaMultiplier = 40, levelRequirement = 76, statInterpolation = { 1, }, },
[24] = { 41, manaMultiplier = 40, levelRequirement = 78, statInterpolation = { 1, }, },
[25] = { 42, manaMultiplier = 40, levelRequirement = 80, statInterpolation = { 1, }, },
[26] = { 43, manaMultiplier = 40, levelRequirement = 82, statInterpolation = { 1, }, },
[27] = { 44, manaMultiplier = 40, levelRequirement = 84, statInterpolation = { 1, }, },
[28] = { 45, manaMultiplier = 40, levelRequirement = 86, statInterpolation = { 1, }, },
[29] = { 46, manaMultiplier = 40, levelRequirement = 88, statInterpolation = { 1, }, },
[30] = { 47, manaMultiplier = 40, levelRequirement = 90, statInterpolation = { 1, }, },
[31] = { 47, manaMultiplier = 40, levelRequirement = 91, statInterpolation = { 1, }, },
[32] = { 48, manaMultiplier = 40, levelRequirement = 92, statInterpolation = { 1, }, },
[33] = { 48, manaMultiplier = 40, levelRequirement = 93, statInterpolation = { 1, }, },
[34] = { 49, manaMultiplier = 40, levelRequirement = 94, statInterpolation = { 1, }, },
[35] = { 49, manaMultiplier = 40, levelRequirement = 95, statInterpolation = { 1, }, },
[36] = { 50, manaMultiplier = 40, levelRequirement = 96, statInterpolation = { 1, }, },
[37] = { 50, manaMultiplier = 40, levelRequirement = 97, statInterpolation = { 1, }, },
[38] = { 51, manaMultiplier = 40, levelRequirement = 98, statInterpolation = { 1, }, },
[39] = { 51, manaMultiplier = 40, levelRequirement = 99, statInterpolation = { 1, }, },
[40] = { 52, manaMultiplier = 40, levelRequirement = 100, statInterpolation = { 1, }, },
},
}
skills["SupportCullingStrike"] = {
name = "Culling Strike",
description = "Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Hit, SkillType.Attack, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
baseMods = {
},
qualityStats = {
{ "attack_speed_+%", 0.5 },
{ "base_cast_speed_+%", 0.5 },
},
stats = {
"kill_enemy_on_hit_if_under_10%_life",
"attack_speed_+%",
"base_cast_speed_+%",
"damage_+%",
},
levels = {
[1] = { 1, 0, 0, 0, manaMultiplier = 10, levelRequirement = 18, statInterpolation = { 1, 1, 1, 1, }, },
[2] = { 1, 0, 0, 2, manaMultiplier = 10, levelRequirement = 22, statInterpolation = { 1, 1, 1, 1, }, },
[3] = { 1, 0, 0, 4, manaMultiplier = 10, levelRequirement = 26, statInterpolation = { 1, 1, 1, 1, }, },
[4] = { 1, 0, 0, 6, manaMultiplier = 10, levelRequirement = 29, statInterpolation = { 1, 1, 1, 1, }, },
[5] = { 1, 0, 0, 8, manaMultiplier = 10, levelRequirement = 32, statInterpolation = { 1, 1, 1, 1, }, },
[6] = { 1, 0, 0, 10, manaMultiplier = 10, levelRequirement = 35, statInterpolation = { 1, 1, 1, 1, }, },
[7] = { 1, 0, 0, 12, manaMultiplier = 10, levelRequirement = 38, statInterpolation = { 1, 1, 1, 1, }, },
[8] = { 1, 0, 0, 14, manaMultiplier = 10, levelRequirement = 41, statInterpolation = { 1, 1, 1, 1, }, },
[9] = { 1, 0, 0, 16, manaMultiplier = 10, levelRequirement = 44, statInterpolation = { 1, 1, 1, 1, }, },
[10] = { 1, 0, 0, 18, manaMultiplier = 10, levelRequirement = 47, statInterpolation = { 1, 1, 1, 1, }, },
[11] = { 1, 0, 0, 20, manaMultiplier = 10, levelRequirement = 50, statInterpolation = { 1, 1, 1, 1, }, },
[12] = { 1, 0, 0, 22, manaMultiplier = 10, levelRequirement = 53, statInterpolation = { 1, 1, 1, 1, }, },
[13] = { 1, 0, 0, 24, manaMultiplier = 10, levelRequirement = 56, statInterpolation = { 1, 1, 1, 1, }, },
[14] = { 1, 0, 0, 26, manaMultiplier = 10, levelRequirement = 58, statInterpolation = { 1, 1, 1, 1, }, },
[15] = { 1, 0, 0, 28, manaMultiplier = 10, levelRequirement = 60, statInterpolation = { 1, 1, 1, 1, }, },
[16] = { 1, 0, 0, 30, manaMultiplier = 10, levelRequirement = 62, statInterpolation = { 1, 1, 1, 1, }, },
[17] = { 1, 0, 0, 32, manaMultiplier = 10, levelRequirement = 64, statInterpolation = { 1, 1, 1, 1, }, },
[18] = { 1, 0, 0, 34, manaMultiplier = 10, levelRequirement = 66, statInterpolation = { 1, 1, 1, 1, }, },
[19] = { 1, 0, 0, 36, manaMultiplier = 10, levelRequirement = 68, statInterpolation = { 1, 1, 1, 1, }, },
[20] = { 1, 0, 0, 38, manaMultiplier = 10, levelRequirement = 70, statInterpolation = { 1, 1, 1, 1, }, },
[21] = { 1, 0, 0, 40, manaMultiplier = 10, levelRequirement = 72, statInterpolation = { 1, 1, 1, 1, }, },
[22] = { 1, 0, 0, 42, manaMultiplier = 10, levelRequirement = 74, statInterpolation = { 1, 1, 1, 1, }, },
[23] = { 1, 0, 0, 44, manaMultiplier = 10, levelRequirement = 76, statInterpolation = { 1, 1, 1, 1, }, },
[24] = { 1, 0, 0, 46, manaMultiplier = 10, levelRequirement = 78, statInterpolation = { 1, 1, 1, 1, }, },
[25] = { 1, 0, 0, 48, manaMultiplier = 10, levelRequirement = 80, statInterpolation = { 1, 1, 1, 1, }, },
[26] = { 1, 0, 0, 50, manaMultiplier = 10, levelRequirement = 82, statInterpolation = { 1, 1, 1, 1, }, },
[27] = { 1, 0, 0, 52, manaMultiplier = 10, levelRequirement = 84, statInterpolation = { 1, 1, 1, 1, }, },
[28] = { 1, 0, 0, 54, manaMultiplier = 10, levelRequirement = 86, statInterpolation = { 1, 1, 1, 1, }, },
[29] = { 1, 0, 0, 56, manaMultiplier = 10, levelRequirement = 88, statInterpolation = { 1, 1, 1, 1, }, },
[30] = { 1, 0, 0, 58, manaMultiplier = 10, levelRequirement = 90, statInterpolation = { 1, 1, 1, 1, }, },
[31] = { 1, 0, 0, 59, manaMultiplier = 10, levelRequirement = 91, statInterpolation = { 1, 1, 1, 1, }, },
[32] = { 1, 0, 0, 60, manaMultiplier = 10, levelRequirement = 92, statInterpolation = { 1, 1, 1, 1, }, },
[33] = { 1, 0, 0, 61, manaMultiplier = 10, levelRequirement = 93, statInterpolation = { 1, 1, 1, 1, }, },
[34] = { 1, 0, 0, 62, manaMultiplier = 10, levelRequirement = 94, statInterpolation = { 1, 1, 1, 1, }, },
[35] = { 1, 0, 0, 63, manaMultiplier = 10, levelRequirement = 95, statInterpolation = { 1, 1, 1, 1, }, },
[36] = { 1, 0, 0, 64, manaMultiplier = 10, levelRequirement = 96, statInterpolation = { 1, 1, 1, 1, }, },
[37] = { 1, 0, 0, 65, manaMultiplier = 10, levelRequirement = 97, statInterpolation = { 1, 1, 1, 1, }, },
[38] = { 1, 0, 0, 66, manaMultiplier = 10, levelRequirement = 98, statInterpolation = { 1, 1, 1, 1, }, },
[39] = { 1, 0, 0, 67, manaMultiplier = 10, levelRequirement = 99, statInterpolation = { 1, 1, 1, 1, }, },
[40] = { 1, 0, 0, 68, manaMultiplier = 10, levelRequirement = 100, statInterpolation = { 1, 1, 1, 1, }, },
},
}
skills["SupportDeadlyAilments"] = {
name = "Deadly Ailments",
description = "Supports any skill that hits enemies.",
color = 2,
support = true,
requireSkillTypes = { SkillType.Hit, SkillType.Attack, },
addSkillTypes = { },
excludeSkillTypes = { },
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_better_ailments_hit_damage_+%_final"] = {
mod("Damage", "MORE", nil, ModFlag.Hit),
},
["support_better_ailments_ailment_damage_+%_final"] = {
mod("Damage", "MORE", nil, 0, bit.bor(KeywordFlag.Bleed, KeywordFlag.Poison, KeywordFlag.Ignite)),
},
},
baseMods = {
},
qualityStats = {
{ "damage_over_time_+%", 0.5 },
},
stats = {
"support_better_ailments_ailment_damage_+%_final",
"support_better_ailments_hit_damage_+%_final",
},
levels = {
[1] = { 45, -10, manaMultiplier = 30, levelRequirement = 18, statInterpolation = { 1, 1, }, },
[2] = { 46, -10, manaMultiplier = 30, levelRequirement = 22, statInterpolation = { 1, 1, }, },
[3] = { 47, -10, manaMultiplier = 30, levelRequirement = 26, statInterpolation = { 1, 1, }, },
[4] = { 48, -10, manaMultiplier = 30, levelRequirement = 29, statInterpolation = { 1, 1, }, },
[5] = { 49, -10, manaMultiplier = 30, levelRequirement = 32, statInterpolation = { 1, 1, }, },
[6] = { 50, -10, manaMultiplier = 30, levelRequirement = 35, statInterpolation = { 1, 1, }, },
[7] = { 51, -10, manaMultiplier = 30, levelRequirement = 38, statInterpolation = { 1, 1, }, },
[8] = { 52, -10, manaMultiplier = 30, levelRequirement = 41, statInterpolation = { 1, 1, }, },
[9] = { 53, -10, manaMultiplier = 30, levelRequirement = 44, statInterpolation = { 1, 1, }, },
[10] = { 54, -10, manaMultiplier = 30, levelRequirement = 47, statInterpolation = { 1, 1, }, },
[11] = { 55, -10, manaMultiplier = 30, levelRequirement = 50, statInterpolation = { 1, 1, }, },
[12] = { 56, -10, manaMultiplier = 30, levelRequirement = 53, statInterpolation = { 1, 1, }, },
[13] = { 57, -10, manaMultiplier = 30, levelRequirement = 56, statInterpolation = { 1, 1, }, },
[14] = { 58, -10, manaMultiplier = 30, levelRequirement = 58, statInterpolation = { 1, 1, }, },
[15] = { 59, -10, manaMultiplier = 30, levelRequirement = 60, statInterpolation = { 1, 1, }, },
[16] = { 60, -10, manaMultiplier = 30, levelRequirement = 62, statInterpolation = { 1, 1, }, },
[17] = { 61, -10, manaMultiplier = 30, levelRequirement = 64, statInterpolation = { 1, 1, }, },
[18] = { 62, -10, manaMultiplier = 30, levelRequirement = 66, statInterpolation = { 1, 1, }, },
[19] = { 63, -10, manaMultiplier = 30, levelRequirement = 68, statInterpolation = { 1, 1, }, },
[20] = { 64, -10, manaMultiplier = 30, levelRequirement = 70, statInterpolation = { 1, 1, }, },
[21] = { 65, -10, manaMultiplier = 30, levelRequirement = 72, statInterpolation = { 1, 1, }, },
[22] = { 66, -10, manaMultiplier = 30, levelRequirement = 74, statInterpolation = { 1, 1, }, },
[23] = { 67, -10, manaMultiplier = 30, levelRequirement = 76, statInterpolation = { 1, 1, }, },
[24] = { 68, -10, manaMultiplier = 30, levelRequirement = 78, statInterpolation = { 1, 1, }, },
[25] = { 69, -10, manaMultiplier = 30, levelRequirement = 80, statInterpolation = { 1, 1, }, },
[26] = { 70, -10, manaMultiplier = 30, levelRequirement = 82, statInterpolation = { 1, 1, }, },
[27] = { 71, -10, manaMultiplier = 30, levelRequirement = 84, statInterpolation = { 1, 1, }, },
[28] = { 72, -10, manaMultiplier = 30, levelRequirement = 86, statInterpolation = { 1, 1, }, },
[29] = { 73, -10, manaMultiplier = 30, levelRequirement = 88, statInterpolation = { 1, 1, }, },
[30] = { 74, -10, manaMultiplier = 30, levelRequirement = 90, statInterpolation = { 1, 1, }, },
[31] = { 74, -10, manaMultiplier = 30, levelRequirement = 91, statInterpolation = { 1, 1, }, },
[32] = { 75, -10, manaMultiplier = 30, levelRequirement = 92, statInterpolation = { 1, 1, }, },
[33] = { 75, -10, manaMultiplier = 30, levelRequirement = 93, statInterpolation = { 1, 1, }, },
[34] = { 76, -10, manaMultiplier = 30, levelRequirement = 94, statInterpolation = { 1, 1, }, },
[35] = { 76, -10, manaMultiplier = 30, levelRequirement = 95, statInterpolation = { 1, 1, }, },
[36] = { 77, -10, manaMultiplier = 30, levelRequirement = 96, statInterpolation = { 1, 1, }, },
[37] = { 77, -10, manaMultiplier = 30, levelRequirement = 97, statInterpolation = { 1, 1, }, },
[38] = { 78, -10, manaMultiplier = 30, levelRequirement = 98, statInterpolation = { 1, 1, }, },
[39] = { 78, -10, manaMultiplier = 30, levelRequirement = 99, statInterpolation = { 1, 1, }, },
[40] = { 79, -10, manaMultiplier = 30, levelRequirement = 100, statInterpolation = { 1, 1, }, },
},
}
skills["SupportAdditionalQuality"] = {
name = "Enhance",
description = "Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.",
color = 2,
support = true,
requireSkillTypes = { },
addSkillTypes = { },
excludeSkillTypes = { },
supportGemsOnly = true,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["supported_active_skill_gem_quality_%"] = {
mod("SupportedGemProperty", "LIST", { keyword = "active_skill", key = "quality", value = nil }),
},
},
baseMods = {
},
qualityStats = {
{ "local_gem_experience_gain_+%", 5 },
},
stats = {
"supported_active_skill_gem_quality_%",
},
levels = {
[1] = { 0, manaMultiplier = 15, levelRequirement = 1, statInterpolation = { 1, }, },
[2] = { 8, manaMultiplier = 15, levelRequirement = 10, statInterpolation = { 1, }, },
[3] = { 16, manaMultiplier = 15, levelRequirement = 45, statInterpolation = { 1, }, },