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{ var="enemyLevel", type="number", label="Enemy Level:", tooltip="This overrides the default enemy level used to estimate your hit and evade chances.\nThe default level is your character level, capped at 84, which is the same value\nused in-game to calculate the stats on the character sheet." },
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{ var="enemyPhysicalHit", type="number", label="Enemy Physical Hit Damage:", tooltip="This overrides the default damage amount used to estimate your physical damage reduction from armour.\nThe default is 1.5 times the enemy's base damage, which is the same value\nused in-game to calculate the estimate shown on the character sheet." },
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