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Add a pushable LightingContext to the RenderingContext #7

@eikel

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@eikel

Initially reported by @ClaudiusJ as #514:

Something like this:

rc.pushAndResetLightingContext() // all lights are off
rc.pushLight( someLightParameter ) // one light is on
...
// do something with this one light
...
rc.popLightingContext() // restore the old lighting

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