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Description
Quality of life update.
In File menu, we should have a Close Plugin button. Which will uncheck all parent masters of active plugins including the active plugin itself. This should replicate the thing we do in Data... button by unchecking plugins, but now we dont have to uncheck them all one by one.
This will save time so that we dont have to relaunch CKPE when we work with many plugins, and will bassically return us to the state in which we see CKPE after we launch it.
In File menu, we should have a Save as button. Which will give us ability to save plugin under different name.
As plugins name is not hardcoded in esm,esp, or esl files this will be a simple implementation.
Useful when we want to test things in separate plugin, and dont want to open game folder to manually to copy, paste, rename plugin there. This way wastes too much time, so simple save as button would do great.