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支持2019.3
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UnityLive2DExtractor/CubismMotion3Converter.cs

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@@ -103,7 +103,7 @@ private void GetLive2dPath(GenericBinding binding, out string target, out string
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var path = binding.path;
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id = null;
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target = null;
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if (bonePathHash.TryGetValue(path, out var boneName))
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if (path != 0 && bonePathHash.TryGetValue(path, out var boneName))
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{
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var index = boneName.LastIndexOf('/');
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id = boneName.Substring(index + 1);
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UnityLive2DExtractor/UnityLive2DExtractor.csproj

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@@ -33,7 +33,7 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="AssetStudio, Version=0.13.25.0, Culture=neutral, processorArchitecture=MSIL">
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<Reference Include="AssetStudio, Version=0.13.27.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>Libraries\AssetStudio.dll</HintPath>
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</Reference>

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