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uiUser interface issuesUser interface issuesupstream issueIssue with a library which Pinta depends onIssue with a library which Pinta depends on
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Description
Description
On macOS, when using an external 4K monitor set to a scaled resolution, there is a rendering mismatch between the UI and the canvas. The UI elements (menus, toolbars, and icons) are rendered sharply at HiDPI, but the canvas area (the actual image) appears pixelated/aliased. It seems the canvas surface is not correctly adopting the system's backing scale factor, resulting in a low-resolution render that is then stretched to fit the space.
To Reproduce
- Connect a 4K monitor to a Mac.
- In macOS System Settings > Displays, set the resolution to a scaled resolution (e.g. 1920 x 1080).
- Open Pinta and create or open an image.
- Observe the canvas area: the image appears pixelated, even at 100% zoom, while the surrounding Pinta UI remains crisp.
Additional Info
- Switching the monitor to its native (non-scaled) 2160p resolution fixes the canvas pixelation, but makes the UI too small for use on my 27" monitor.
- Adjusting Pinta’s internal zoom (e.g., to 50% or 100%) does not fix the pixelation.
Version
- Operating System: macOS 26.2
- Pinta Version: 3.1.1
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uiUser interface issuesUser interface issuesupstream issueIssue with a library which Pinta depends onIssue with a library which Pinta depends on