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Restructure into a proper plugin with parametrisation #2

@aszlig

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@aszlig

Right now, information about card labels and connection information is hardcoded and users are expected to change the source code. I usually stay far away from things like the Godot editor and really any other IDE or editor consuming more memory and/or having a slower startup time than my Vim, so I have zero® knowledge about how the best™ practices are in terms of integration.

I'm unable to find it right now, but I believe I've seen something like structured properties that should nicely integrate into the editor.

Nevertheless, the upstream documentation about making plugins should have some more info on this.

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