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This repository was archived by the owner on Apr 8, 2025. It is now read-only.
This repository was archived by the owner on Apr 8, 2025. It is now read-only.

MGS3 DoF scaling #7

@Reonu

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@Reonu

The depth of field effect (and possible other effects?) gets progressively less and less pronounced as you increase the resolution. I wonder if the effect could be scaled to compensate. This was already a problem in the HD collection and increasing the resolution past 720p makes the issue even worse.

720p:
dsvi9q

1440p:
y8gtLj

PS2 (for reference):
pcsx2-qtx64-avx2-2023-10-24-21-56-16-074

Fixing this kind of stuff could turn this version into the definitive edition of the game

(if you do make a fix for this it should ideally be optional as I'm sure many people prefer the cleaner look of no DoF)

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