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No, in order to use the EGL and the GLES dll it needs to be linked against them, OpenGL ES is available without this on Windows, Linux and macOS primary as an emulation layer, it will use normal OpenGL but with a different rendering pipeline. Real GLES is available in Android and iOS or forced during compilation. There's no real benefit of using it in desktop OSes though, default rendering pipeline is always faster.

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@Curculigo
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@Curculigo
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@SpartanJ
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