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🐛 fix bUnit tests hanging due to JS interop (#14)
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8 files changed

+155
-40
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8 files changed

+155
-40
lines changed

Spillgebees.Blazor.Map.sln

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@@ -24,6 +24,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Spillgebees.Blazor.Map.Samp
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Spillgebees.Blazor.Map.Samples.Server", "src\Spillgebees.Blazor.Map.Samples\Spillgebees.Blazor.Map.Samples.Server\Spillgebees.Blazor.Map.Samples.Server.csproj", "{5A117AEC-E161-40B6-82CA-930C2BA289C5}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Spillgebees.Blazor.Map.Tests", "src\Spillgebees.Blazor.Map.Tests\Spillgebees.Blazor.Map.Tests.csproj", "{22BA5D16-B514-45CD-B936-8093689552A3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
@@ -106,6 +108,18 @@ Global
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{5A117AEC-E161-40B6-82CA-930C2BA289C5}.Release|x64.Build.0 = Release|Any CPU
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{5A117AEC-E161-40B6-82CA-930C2BA289C5}.Release|x86.ActiveCfg = Release|Any CPU
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{5A117AEC-E161-40B6-82CA-930C2BA289C5}.Release|x86.Build.0 = Release|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Debug|x64.ActiveCfg = Debug|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Debug|x64.Build.0 = Debug|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Debug|x86.ActiveCfg = Debug|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Debug|x86.Build.0 = Debug|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Release|Any CPU.Build.0 = Release|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Release|x64.ActiveCfg = Release|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Release|x64.Build.0 = Release|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Release|x86.ActiveCfg = Release|Any CPU
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{22BA5D16-B514-45CD-B936-8093689552A3}.Release|x86.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
@@ -118,5 +132,6 @@ Global
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{47566330-0719-C84F-6D88-491116A5F447} = {1C9160F6-067F-E0FB-5466-1E3EC1633314}
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{90FC86FF-FF90-4060-9628-E0990A2B1DD8} = {1C9160F6-067F-E0FB-5466-1E3EC1633314}
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{5A117AEC-E161-40B6-82CA-930C2BA289C5} = {1C9160F6-067F-E0FB-5466-1E3EC1633314}
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{22BA5D16-B514-45CD-B936-8093689552A3} = {827E0CD3-B72D-47B6-A68D-7590B98EB39B}
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EndGlobalSection
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EndGlobal

src/Directory.Packages.props

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@@ -9,6 +9,8 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageVersion Include="AngleSharp" Version="1.3.0" />
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<PackageVersion Include="AwesomeAssertions" Version="9.3.0" />
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<PackageVersion Include="bunit" Version="2.5.3" />
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<PackageVersion Include="BlazorComponentUtilities" Version="1.8.0" />
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<PackageVersion Include="coverlet.collector" Version="6.0.4" />
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<PackageVersion Include="DotNet.ReproducibleBuilds" Version="1.2.25" />

src/Spillgebees.Blazor.Map.Assets/Spillgebees.Blazor.Map.Assets.esproj

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@@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.VisualStudio.JavaScript.Sdk/1.0.3350272">
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<Project Sdk="Microsoft.VisualStudio.JavaScript.Sdk/1.0.4338480">
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<PropertyGroup>
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<DebugAssetsDirectory>dist\</DebugAssetsDirectory>
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<StaticWebAssetSourceId>Spillgebees.Blazor.Map</StaticWebAssetSourceId>

src/Spillgebees.Blazor.Map.Assets/package-lock.json

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src/Spillgebees.Blazor.Map.Samples/Spillgebees.Blazor.Map.Samples.Wasm/wwwroot/index.html

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@@ -8,7 +8,6 @@
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<base href="/" />
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<link href="favicon.ico" rel="icon" type="image/x-icon" />
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<link rel="stylesheet" href="css/app.css" />
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<link rel="stylesheet" href="css/map-themes.css" />
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<!-- for presentation purposes only -->
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<link rel="preconnect" href="https://fonts.googleapis.com">

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