Large Texture UV Scale #628
-
|
I would like to use a large UV scale (for pixel art terrain) so that each pixel is small, but the scale is capped at 2.0. |
Beta Was this translation helpful? Give feedback.
Answered by
TokisanGames
Feb 26, 2025
Replies: 1 comment
-
|
Customize the shader and multiply or divide the uv_scale to extend the range to whatever you like. |
Beta Was this translation helpful? Give feedback.
0 replies
Answer selected by
TokisanGames
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Customize the shader and multiply or divide the uv_scale to extend the range to whatever you like.