Is your feature request related to a problem? Please describe.
Setting up a Minecraft server often requires some properties to be set in multiple files.
For example my kids like to play with "allow-cheats=true" and I want the whitelisting to be enabled on the server so that I know that only my kids an d their friends can access it.
Describe the solution you'd like
I do not have a good solution yet, but I would like to kickoff a discussion about this.
I could imagine that there is a folder where the following files (in the case of a minecraft server) can be put into:
- whitelist.json
- ops.json
- server.properties
The issue is that I do not want those files to be committed accidentally with all my kids UUIDs and usernames in there. So I could imagine again an approach where we put dummy files in there and one would need to copy them, remove a suffix like "template" and then they will be recognized during server-init and copied to the new machine.