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In If you are on Ubuntu 25, it goes into the second case as 25 > 20 ( Also the options build-all and build-dependencies don't seem to make much sense looking at their effect. |
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<title>Warzone 2100 Build Commands (WSL/Linux)</title> <style> body { font-family: Arial, sans-serif; line-height: 1.4; margin: 40px; } h1, h2 { color: #2c3e50; } pre { background: #f7f7f7; padding: 1em; border: 1px solid #ddd; overflow-x: auto; } code { font-family: monospace; } a { color: #007ACC; text-decoration: none; } </style>Working Command Snippets for Rebuilding Warzone 2100
This page lists the exact command sequences that proved successful when compiling Warzone 2100 on an Ubuntu/WSL system. Each block can be pasted directly into a terminal. Citations are provided where appropriate.
1. Install core build tools
The project’s README notes that CMake, a C/C++ compiler and (optionally) ninja are required【807523480903912†L320-L325】.
2. Install Warzone dependencies via script
On Ubuntu 20.x–24.x the script warns that SDL3 must be compiled from source【546586170865795†L118-L125】.
The script also installs a long list of packages to satisfy Warzone’s build-time dependencies. These include CMake, Git, ZIP tools (
zipandunzip), gettext and asciidoctor; development headers for PhysFS, PNG, OpenAL, Vorbis, Ogg, Opus, Theora, XRandR, FreeType, FriBidi and HarfBuzz; network and encryption support via libcurl4‑gnutls-dev, gnutls-dev and libsodium-dev; database and protocol buffer development libraries (libsqlite3-dev,libprotobuf-devandprotobuf‑compiler) and thelibzip-devpackage for ZIP support【748935285118108†L1033-L1037】. Because of a known issue with libzip’s CMake config, the script also installszipcmp,zipmergeandziptool【748935285118108†L1060-L1063】.3. Build and install SDL 3
Download the latest SDL3 source archive from the SDL release page. Then run the following inside the extracted directory:
This standard three‑step CMake process configures, builds and installs the library【195952045361259†L68-L103】.
Before running these commands you may need to install additional development headers so that SDL can enable its optional X11, audio and input back‑ends. The SDL README‑linux lists packages such as
pkg‑config,cmake,ninja‑build,libasound2-dev,libpulse-dev,libfribidi-dev,libjack-dev,libsndio-dev,libx11-dev,libxext-dev,libxrandr-dev,libxcursor-dev,libxfixes-dev,libxi-dev,libxss-dev,libxtst-dev,libxkbcommon-dev,libdrm-dev,libgbm-dev,libgl1-mesa-dev,libgles2-mesa-dev,libegl1-mesa-dev,libdbus-1-dev,libibus-1.0-dev,libudev-devandlibthai-dev【435638651209956†L20-L28】. Installing these packages on Ubuntu ensures SDL3 will build with all available features before you run the CMake commands above.4. Build Warzone 2100
This sequence creates an out‑of‑source build directory, runs CMake and installs the game into
~/wz-install【807523480903912†L367-L393】.5. Run the game and toggle cheat mode
In game, press Shift + Backspace to enable or disable cheat mode【13551414971073†L13-L18】, and press Ctrl + O to open the debug menu【13551414971073†L21-L23】.
6. Resolve “libSDL3.so.0” runtime error
If you launch Warzone and see an error like:
this means the dynamic linker can’t find the SDL 3 library at runtime. To fix it:
sudo find /usr/local -name 'libSDL3.so*'to locate the SDL 3 shared library. It will usually be under/usr/local/libor/usr/local/lib64./usr/local/lib, runsudo ldconfigto refresh the system’s cache of shared libraries. The default search path includes/usr/liband/usr/local/lib【886753384730331†L129-L136】, so runningldconfigis often sufficient./usr/local/lib64) or ifldconfigdoes not resolve the issue, set theLD_LIBRARY_PATHenvironment variable to include the directory before launching the game:The
LD_LIBRARY_PATHvariable tells the loader where to search for shared libraries【886753384730331†L129-L139】./etc/ld.so.conf.dthat lists the directory containinglibSDL3.so.0, then runsudo ldconfigagain【886753384730331†L172-L190】.After performing these steps, re-run the Warzone executable to verify that the error is resolved.
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