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Description
createHit appears to fail silently after the second Fix round.
Check - fine
Fix - fine
Check 2 - fine
Fix 2 - does not appear to return fixed result
This causes it to sit with nothing to do, although it should spawn another Check, as checks are always spawned after a Fix in the code.
Update: On running again on a 30-second clip, this actually happened this time after all Checks are completed in the second CHECK round. One of the 3 parts sits there with an Active HIT ID waiting, although the HIT was complete.
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