-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathmodel_teams_get_team_200_response.go
More file actions
389 lines (321 loc) · 10.8 KB
/
model_teams_get_team_200_response.go
File metadata and controls
389 lines (321 loc) · 10.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
/*
Codesphere Public API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 0.1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi_client
import (
"bytes"
"encoding/json"
"fmt"
)
// checks if the TeamsGetTeam200Response type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &TeamsGetTeam200Response{}
// TeamsGetTeam200Response struct for TeamsGetTeam200Response
type TeamsGetTeam200Response struct {
Id int32 `json:"id"`
DefaultDataCenterId int32 `json:"defaultDataCenterId"`
Name string `json:"name"`
Description NullableString `json:"description,omitempty"`
AvatarId NullableString `json:"avatarId,omitempty"`
AvatarUrl NullableString `json:"avatarUrl,omitempty"`
IsFirst *bool `json:"isFirst,omitempty"`
}
type _TeamsGetTeam200Response TeamsGetTeam200Response
// NewTeamsGetTeam200Response instantiates a new TeamsGetTeam200Response object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewTeamsGetTeam200Response(id int32, defaultDataCenterId int32, name string) *TeamsGetTeam200Response {
this := TeamsGetTeam200Response{}
this.Id = id
this.DefaultDataCenterId = defaultDataCenterId
this.Name = name
return &this
}
// NewTeamsGetTeam200ResponseWithDefaults instantiates a new TeamsGetTeam200Response object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewTeamsGetTeam200ResponseWithDefaults() *TeamsGetTeam200Response {
this := TeamsGetTeam200Response{}
return &this
}
// GetId returns the Id field value
func (o *TeamsGetTeam200Response) GetId() int32 {
if o == nil {
var ret int32
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *TeamsGetTeam200Response) GetIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *TeamsGetTeam200Response) SetId(v int32) {
o.Id = v
}
// GetDefaultDataCenterId returns the DefaultDataCenterId field value
func (o *TeamsGetTeam200Response) GetDefaultDataCenterId() int32 {
if o == nil {
var ret int32
return ret
}
return o.DefaultDataCenterId
}
// GetDefaultDataCenterIdOk returns a tuple with the DefaultDataCenterId field value
// and a boolean to check if the value has been set.
func (o *TeamsGetTeam200Response) GetDefaultDataCenterIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.DefaultDataCenterId, true
}
// SetDefaultDataCenterId sets field value
func (o *TeamsGetTeam200Response) SetDefaultDataCenterId(v int32) {
o.DefaultDataCenterId = v
}
// GetName returns the Name field value
func (o *TeamsGetTeam200Response) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *TeamsGetTeam200Response) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *TeamsGetTeam200Response) SetName(v string) {
o.Name = v
}
// GetDescription returns the Description field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *TeamsGetTeam200Response) GetDescription() string {
if o == nil || IsNil(o.Description.Get()) {
var ret string
return ret
}
return *o.Description.Get()
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *TeamsGetTeam200Response) GetDescriptionOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Description.Get(), o.Description.IsSet()
}
// HasDescription returns a boolean if a field has been set.
func (o *TeamsGetTeam200Response) HasDescription() bool {
if o != nil && o.Description.IsSet() {
return true
}
return false
}
// SetDescription gets a reference to the given NullableString and assigns it to the Description field.
func (o *TeamsGetTeam200Response) SetDescription(v string) {
o.Description.Set(&v)
}
// SetDescriptionNil sets the value for Description to be an explicit nil
func (o *TeamsGetTeam200Response) SetDescriptionNil() {
o.Description.Set(nil)
}
// UnsetDescription ensures that no value is present for Description, not even an explicit nil
func (o *TeamsGetTeam200Response) UnsetDescription() {
o.Description.Unset()
}
// GetAvatarId returns the AvatarId field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *TeamsGetTeam200Response) GetAvatarId() string {
if o == nil || IsNil(o.AvatarId.Get()) {
var ret string
return ret
}
return *o.AvatarId.Get()
}
// GetAvatarIdOk returns a tuple with the AvatarId field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *TeamsGetTeam200Response) GetAvatarIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.AvatarId.Get(), o.AvatarId.IsSet()
}
// HasAvatarId returns a boolean if a field has been set.
func (o *TeamsGetTeam200Response) HasAvatarId() bool {
if o != nil && o.AvatarId.IsSet() {
return true
}
return false
}
// SetAvatarId gets a reference to the given NullableString and assigns it to the AvatarId field.
func (o *TeamsGetTeam200Response) SetAvatarId(v string) {
o.AvatarId.Set(&v)
}
// SetAvatarIdNil sets the value for AvatarId to be an explicit nil
func (o *TeamsGetTeam200Response) SetAvatarIdNil() {
o.AvatarId.Set(nil)
}
// UnsetAvatarId ensures that no value is present for AvatarId, not even an explicit nil
func (o *TeamsGetTeam200Response) UnsetAvatarId() {
o.AvatarId.Unset()
}
// GetAvatarUrl returns the AvatarUrl field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *TeamsGetTeam200Response) GetAvatarUrl() string {
if o == nil || IsNil(o.AvatarUrl.Get()) {
var ret string
return ret
}
return *o.AvatarUrl.Get()
}
// GetAvatarUrlOk returns a tuple with the AvatarUrl field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *TeamsGetTeam200Response) GetAvatarUrlOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.AvatarUrl.Get(), o.AvatarUrl.IsSet()
}
// HasAvatarUrl returns a boolean if a field has been set.
func (o *TeamsGetTeam200Response) HasAvatarUrl() bool {
if o != nil && o.AvatarUrl.IsSet() {
return true
}
return false
}
// SetAvatarUrl gets a reference to the given NullableString and assigns it to the AvatarUrl field.
func (o *TeamsGetTeam200Response) SetAvatarUrl(v string) {
o.AvatarUrl.Set(&v)
}
// SetAvatarUrlNil sets the value for AvatarUrl to be an explicit nil
func (o *TeamsGetTeam200Response) SetAvatarUrlNil() {
o.AvatarUrl.Set(nil)
}
// UnsetAvatarUrl ensures that no value is present for AvatarUrl, not even an explicit nil
func (o *TeamsGetTeam200Response) UnsetAvatarUrl() {
o.AvatarUrl.Unset()
}
// GetIsFirst returns the IsFirst field value if set, zero value otherwise.
func (o *TeamsGetTeam200Response) GetIsFirst() bool {
if o == nil || IsNil(o.IsFirst) {
var ret bool
return ret
}
return *o.IsFirst
}
// GetIsFirstOk returns a tuple with the IsFirst field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TeamsGetTeam200Response) GetIsFirstOk() (*bool, bool) {
if o == nil || IsNil(o.IsFirst) {
return nil, false
}
return o.IsFirst, true
}
// HasIsFirst returns a boolean if a field has been set.
func (o *TeamsGetTeam200Response) HasIsFirst() bool {
if o != nil && !IsNil(o.IsFirst) {
return true
}
return false
}
// SetIsFirst gets a reference to the given bool and assigns it to the IsFirst field.
func (o *TeamsGetTeam200Response) SetIsFirst(v bool) {
o.IsFirst = &v
}
func (o TeamsGetTeam200Response) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o TeamsGetTeam200Response) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
toSerialize["defaultDataCenterId"] = o.DefaultDataCenterId
toSerialize["name"] = o.Name
if o.Description.IsSet() {
toSerialize["description"] = o.Description.Get()
}
if o.AvatarId.IsSet() {
toSerialize["avatarId"] = o.AvatarId.Get()
}
if o.AvatarUrl.IsSet() {
toSerialize["avatarUrl"] = o.AvatarUrl.Get()
}
if !IsNil(o.IsFirst) {
toSerialize["isFirst"] = o.IsFirst
}
return toSerialize, nil
}
func (o *TeamsGetTeam200Response) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"id",
"defaultDataCenterId",
"name",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varTeamsGetTeam200Response := _TeamsGetTeam200Response{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varTeamsGetTeam200Response)
if err != nil {
return err
}
*o = TeamsGetTeam200Response(varTeamsGetTeam200Response)
return err
}
type NullableTeamsGetTeam200Response struct {
value *TeamsGetTeam200Response
isSet bool
}
func (v NullableTeamsGetTeam200Response) Get() *TeamsGetTeam200Response {
return v.value
}
func (v *NullableTeamsGetTeam200Response) Set(val *TeamsGetTeam200Response) {
v.value = val
v.isSet = true
}
func (v NullableTeamsGetTeam200Response) IsSet() bool {
return v.isSet
}
func (v *NullableTeamsGetTeam200Response) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableTeamsGetTeam200Response(val *TeamsGetTeam200Response) *NullableTeamsGetTeam200Response {
return &NullableTeamsGetTeam200Response{value: val, isSet: true}
}
func (v NullableTeamsGetTeam200Response) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableTeamsGetTeam200Response) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}