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Crashing on 14.2 #316

@Xahrie

Description

@Xahrie

The system is crashing on patch 14.2. The farsight.json might not be up to date.

--- LeagueBroadcast Crash Report ---
Still more stable than the League Client

Time: 2024.01.25-17:41
Description: At least one object must implement IComparable.

Stacktrace:
at System.Collections.Comparer.Compare(Object a, Object b)
at System.Collections.Generic.ObjectComparer1.Compare(T x, T y) at System.Linq.Enumerable.Max[TSource](IEnumerable1 source, IComparer1 comparer) at System.Linq.Enumerable.Max[TSource](IEnumerable1 source)
at LeagueBroadcast.Common.Data.Provider.DataDragon.GetLatestLocalPatch() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Data\Provider\DataDragon.cs:line 194
at LeagueBroadcast.Common.Data.Provider.DataDragon.GetLatestGameVersion() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Data\Provider\DataDragon.cs:line 181
at LeagueBroadcast.Common.Data.Provider.DataDragon.<>c.<<-ctor>b__21_0>d.MoveNext() in F:\Repos\LeagueOfLegends\LeagueBroadcast2\LeagueBroadcast\Common\Data\Provider\DataDragon.cs:line 124
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.<>c.b__128_1(Object state)
at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi)
at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action`1 callback, TState& state)
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
at System.Threading.Thread.StartCallback()

-- System Details --
League Broadcast Version: 1.7.22.0
OS: Win 10 2009

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