Native Camera Plugin v1.0
New in this release:
- Unified GDScript API for Android and iOS
- Enumerate available cameras and their supported output sizes
- Start and stop native camera frame streaming
- Receive raw frame buffers or ready‑to‑use Image objects
- Configurable resolution, rotation, frame skipping, and grayscale capture
- Designed for real‑time use cases (CV, AR preprocessing, custom rendering)
This version...
- has been tested against and supports Godot version 4.5.1.