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Native Camera Plugin v1.0

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@cengiz-pz cengiz-pz released this 16 Jan 07:52
· 1 commit to main since this release

New in this release:

  • Unified GDScript API for Android and iOS
  • Enumerate available cameras and their supported output sizes
  • Start and stop native camera frame streaming
  • Receive raw frame buffers or ready‑to‑use Image objects
  • Configurable resolution, rotation, frame skipping, and grayscale capture
  • Designed for real‑time use cases (CV, AR preprocessing, custom rendering)

This version...

  • has been tested against and supports Godot version 4.5.1.