-
Notifications
You must be signed in to change notification settings - Fork 18
Open
Labels
Waiting for Godot ⏳The engine needs a fix or an enhancement to fix the issueThe engine needs a fix or an enhancement to fix the issuebugSomething isn't workingSomething isn't workingtopic:coreworkaround available 🔨
Description
Goost and Godot version:
Godot_v3.3.2-stable.goost_v1.0-stable_osx.universal
Issue description:
I'm typing var pb below with PolyBoolean2D, which causes an error. If I remove the type, all is fine. Am I doing something wrongly?
extends Node2D
# this works
var pb
# this causes the error
# var pb: PolyBoolean2D
# Godot built-in types work:
var t: Tween
func _ready():
pb = PolyBoolean2D.new_instance()
pb.parameters.strictly_simple = true
t = Tween.new()
Running this with the offending line uncommented triggers the debugger on line 1.
Further output:
Further errors:
Steps to reproduce:
On Mac, have a simple node, with the above content in a script, then run.
Is this issue reproducible in official Godot builds?
No, as it uses the Goost API, and won't be available.
Minimal reproduction project:
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
Waiting for Godot ⏳The engine needs a fix or an enhancement to fix the issueThe engine needs a fix or an enhancement to fix the issuebugSomething isn't workingSomething isn't workingtopic:coreworkaround available 🔨

