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Description
It's coming, ladies and gents. A fully software back-end, allowing you to use SH4ZAM in your cross-platform codebases. It's already about halfway done, and will soon allow for cross-platform engines like Simulant or Harlequest's engine to write low-level, optimized DC-oriented code that will "Just work" via a vanilla C back-end on other platforms.
This will also position SH4ZAM to have day 1 support for the KallistiOS Gamecube back-end via C on day 1, with the ability to gradually introduce accelerated versions of routines as it matures.
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enhancementNew feature or requestNew feature or requestupdateUpdate or change to existing API.Update or change to existing API.