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1.14 version
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PhysicsRangeExtender/Distribution/GameData/PhysicsRangeExtender/ChangeLog.txt

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= v1.14.0
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- Hotfixes for KSP 1.7.2.
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- Flickering improvements for low altitude vessels.
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= v1.13.0
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- Fixes to terrain extender to avoid landed vessels to crash.
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- Recompiled for KSP 1.7.2

PhysicsRangeExtender/Distribution/GameData/PhysicsRangeExtender/PhysicsRangeExtender.version

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{
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"NAME": "PhysicsRangeExtender",
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"URL":"https://github.com/jrodrigv/PhysicsRangeExtender/raw/master/PhysicsRangeExtender/Distribution/GameData/PhysicsRangeExtender/PhysicsRangeExtender.version",
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"DOWNLOAD":"https://github.com/jrodrigv/PhysicsRangeExtender/releases/tag/1.13.0",
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"DOWNLOAD":"https://github.com/jrodrigv/PhysicsRangeExtender/releases/tag/1.14.0",
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"CHANGE_LOG_URL":"https://github.com/jrodrigv/PhysicsRangeExtender/raw/master/PhysicsRangeExtender/Distribution/GameData/PhysicsRangeExtender/ChangeLog.txt",
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"VERSION": {
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"MAJOR": 1,
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"MINOR": 12,
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"MINOR": 14,
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"PATCH": 0
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},
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"KSP_VERSION": {
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"KSP_VERSION_MIN": {
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"MAJOR": 1,
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"MINOR": 7,
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"PATCH": 0
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"PATCH": 2
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},
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"KSP_VERSION_MAX": {
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"MAJOR": 1,
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E:\7za\x64
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G:\7za\x64
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E:\Deployment
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D:\PROGRAMACION\KSP_Development
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E:\Kerbal Space Program_172_DEV
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G:\GAMES\KERBAL\Kerbal Space Program_172_DEV
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E:\pdb2mdb\pdb2mdb.exe
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G:\pdb2mdb\pdb2mdb.exe

PhysicsRangeExtender/PhysicsRangeExtender.csproj

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<ItemGroup>
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<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>E:\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>E:\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
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<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
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</Reference>
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<Reference Include="KSPAssets, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>E:\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\KSPAssets.dll</HintPath>
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<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\KSPAssets.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>E:\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
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<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>E:\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
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<HintPath>G:\GAMES\KERBAL\Kerbal Space Program_172_DEV\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>

PhysicsRangeExtender/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.13.0")]
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[assembly: AssemblyVersion("1.14.0")]

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