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version 0.6.0
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CHANGELOG.md

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## [Unreleased]
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## [0.6.0]
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### Added
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- Support pointer input devices #62
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- No (direct) dependency on `clang-rs`
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[Unreleased]: https://github.com/rafaelcaricio/lvgl-rs/compare/0.5.2..HEAD
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[Unreleased]: https://github.com/rafaelcaricio/lvgl-rs/compare/0.6.0..HEAD
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[0.6.0]: https://github.com/rafaelcaricio/lvgl-rs/compare/0.5.2..0.6.0
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[0.5.2]: https://github.com/rafaelcaricio/lvgl-rs/compare/0.4.0..0.5.2
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[0.4.0]: https://github.com/rafaelcaricio/lvgl-rs/compare/0.3.1..0.4.0
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[0.3.1]: https://github.com/rafaelcaricio/lvgl-rs/compare/0.3.0..0.3.1

examples/README.md

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```shell
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cargo run --example <name>
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```
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while in the `lvgl-rs` directory (i.e. one up from this).
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The `DEP_LV_CONFIG_PATH` environment variable is necessary, as explained in the [README](../README.md).

lvgl-codegen/Cargo.toml

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[package]
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name = "lvgl-codegen"
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version = "0.5.2"
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version = "0.6.0"
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description = "Code generation based on LVGL source code"
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authors = ["Rafael Caricio <crates.lvgl@caric.io>"]
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readme = "README.md"

lvgl-sys/Cargo.toml

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[package]
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name = "lvgl-sys"
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description = "Raw bindings to the LVGL C library."
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version = "0.5.2"
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version = "0.6.0"
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authors = ["Rafael Caricio <crates.lvgl-sys@caric.io>"]
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edition = "2021"
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license = "MIT"

lvgl/Cargo.toml

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[package]
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name = "lvgl"
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description = "LVGL bindings for Rust. A powerful and easy-to-use embedded GUI with many widgets, advanced visual effects (opacity, antialiasing, animations) and low memory requirements (16K RAM, 64K Flash)."
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version = "0.5.2"
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version = "0.6.0"
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authors = ["Rafael Caricio <crates.lvgl@caric.io>"]
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edition = "2021"
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repository = "https://github.com/rafaelcaricio/lvgl-rs"
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build = "build.rs"
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[dependencies]
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lvgl-sys = { version = "0.5.2", path = "../lvgl-sys" }
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lvgl-sys = { version = "0.6.0", path = "../lvgl-sys" }
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cty = "0.2.2"
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embedded-graphics = { version = "0.7.1", optional = true }
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cstr_core = { version = "0.2.6", default-features = false, features = ["alloc"] }
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[build-dependencies]
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quote = "1.0.23"
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proc-macro2 = "1.0.51"
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lvgl-codegen = { version = "0.5.2", path = "../lvgl-codegen" }
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lvgl-sys = { version = "0.5.2", path = "../lvgl-sys" }
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lvgl-codegen = { version = "0.6.0", path = "../lvgl-codegen" }
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lvgl-sys = { version = "0.6.0", path = "../lvgl-sys" }
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[dev-dependencies]
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embedded-graphics-simulator = "0.4.0"

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