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Description
Describe the bug
setVehicleComponentVisible always shows the component in the _ok state regardless of the damage state.
Steps to reproduce
- Hit the vehicle against the wall to damage the hood.
crun setVehicleComponentVisible(me.vehicle, 'bonnet_dummy', false)crun setVehicleComponentVisible(me.vehicle, 'bonnet_dummy', true) -- the normal hood is shown instead of the damaged one, even though the hood is destroyed.crun getVehicleDoorState(me.vehicle, 0) -- 2
Version
Multi Theft Auto v1.6-release-23690
Additional context
No response
Relevant log output
Security Policy
- I have read and understood the Security Policy and this issue is not security related.
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bugSomething isn't workingSomething isn't working