-
Notifications
You must be signed in to change notification settings - Fork 24
Open
Description
Character Status comes from multiple sources:
- Allocated status point (str, agi,vit, dex, int, luk)
- Bonus from job level
- Bonus from Item with static script (e.g: wearing Glove[1]:
bonus bDex,1;, with Zerom cardbonus bDex,3;) - Bonus from item with dynamic script (e.g: venatu card
bonus bLuk,readparam(bAgi)/18;) - Temporary bonus from Item script (e.g: berserk potion
sc_start SC_ASPDPOTION2,1800000,0;) - Bonus from supportive skills (e.g: Blessing)
- Bonus from passive skills
- Bonus from performance skills
- Formula (hit, flee, crit, aspd, etc...)
- Combination of formula + bonus
- Combo (card combo, card with class combo, item combo, item + ammo combo)
Design
https://github.com/nmeylan/rust-ro/blob/master/doc/status-and-bonus.md
Progress
checked box below means either done or in progress but covered with test
Progress can be track in following reports
- Implement bonus and bonus2 scripts, to apply card, item and passive and supportive skill bonus
- Add bonus from static item script
- Add bonus from dynamic item script
- Temporary bonus like supportive skill
Stats and substat
- str
- agi
- vit
- dex
- int
- luk
- max hp
- max sp
- atk left
- atk left impositio magnus
- atk left with cards
- atk left with upgrade damage
- atk right
- matk min
- matk max
- def
- vitdef
- mdef
- hp regen
- sp regen
- flee
- hit
- critical chance
- critical damage
- perfect dodge
- aspd
- ACD
- cast time
- walk delay
- Attack element
- Defense element
- Element modifier
- Size modifier
- Race modifier
- Monster group modifier
- Monster class modifier
- Weapon Refinement
- Weapon craft star crumb
- Weapon craft BS rank
- Gear Refinement
- Weight
- Card combo
- Card with class combo (archer set)
- Item combo (tidal shoes + wool scarf)
- Item with ammo combo (earth bow + stone arrow)
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels