I am encountering an issue where many OpenGL-dependent games fail to run when using only the Parsec VDD (Virtual Display Driver) virtual screen. The games throw errors indicating a lack of OpenGL 2.0 support (e.g., "Failed to initialize OpenGL" or "Requires OpenGL 2.0 or later").
Is there known support for OpenGL in the Parsec VDD virtual screen? If so, are there specific configurations or requirements to enable it? If not, could this functionality be considered for a future update?