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    • Safe Rust wrapper around SPIRV-Cross
      Rust
      41000Updated Jul 11, 2021Jul 11, 2021
    • Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications
      Rust
      35000Updated Jul 11, 2021Jul 11, 2021
    • bevy

      Public
      A refreshingly simple data-driven game engine built in Rust
      Rust
      4.4k100Updated Jun 15, 2021Jun 15, 2021
    • Fastlane Plugin for Creator
      Rust
      0200Updated Jun 14, 2021Jun 14, 2021
    • cpal

      Public
      Cross-platform audio I/O library in pure Rust
      Rust
      477000Updated Jun 11, 2021Jun 11, 2021
    • A new FRAME-based Substrate node, ready for hacking.
      Rust
      998000Updated Jun 11, 2021Jun 11, 2021
    • simctl

      Public
      Rust wrapper around Xcode's `simctl`.
      Rust
      3000Updated Dec 27, 2020Dec 27, 2020
    • A rusty plist parser.
      Rust
      49000Updated Dec 23, 2020Dec 23, 2020
    • A friendly rust interface to Apple's Core Audio API.
      Rust
      48000Updated Nov 21, 2020Nov 21, 2020
    • Raw bindings to the OSX CoreAudio framework generated by bindgen (see coreaudio-rs for a more rust-esque wrapper).
      Rust
      41000Updated Nov 9, 2020Nov 9, 2020
    • Fork of (deprecated) glsl-to-spirv for use in Bevy while we wait for a pure rust shader compiler
      Rust
      8000Updated Nov 1, 2020Nov 1, 2020
    • Rust bindings for the shaderc library.
      Rust
      70000Updated Oct 18, 2020Oct 18, 2020