Hello,
GPG v2.0.0 had upgrading requirement that required us to pin the External Dependency Manager for Unity to v1.2.82.
This dependency has been causing a lot of compatibility issues with other plugins/ SDKs during development.
Also, there was an issue that was causing failures in builds because some AARs weren't being included in the project and there were problems with proguard too.
I was relieved to see an update and was thinking of upgrading to GPG v2.1 but there is no point if this isn't fixed yet since I need something that reliably works on prod.