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This repository was archived by the owner on Nov 9, 2021. It is now read-only.
I set the bound parameter bounds: { left: 0, top: 100, right: 300, bottom: 500 }, }, and it works correctly for dragging. However scaling doesn't stop even when edge of the target beyond the bounds.
In this case, I can't scale the target anymore once isOnEdge turns true since targetRect has already been out of the bounds. How can I limit the target scaling?