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Added support for serializing ICollection type such as HashSet, LinkedList, e.t.c
Added support for serializing any Dictionary types include IEnumerable<KeyValuePair<K,V>>
Added better support of serializing Dictionary<string, object> with nested Dictionary<string, object> as value and with support for serializing primitive List/Array within object
Added support for serializing Guid type
Added support of serializing concurrent datastructure such as ConcurrentDictionary/ConcurrentBag, and e.t.c
Fixed issue with invalid json due to skipped field
Fixed issue with culture representation of data when serializing floating point types
Added NetJSON.SkipDefaultValue = (default|true) to turn off skipping of default value such as int = 0 or string = null
Fixed https://github.com/rpgmaker/NetJSON/issues/18
Signed-off-by: rpgmaker <olamide.bakre@gmail.com>