Releases: ruarai/CompilePal
Releases · ruarai/CompilePal
Compile Pal V025
Maxdup:
- Added packing for more types of vtx
- Added packing for custom fields within item_teamflag
- Added support for infodecal textures to packing
- Added support for model gibs and ragdolls to packing
- Bugfix to prevent crash when logging curly brackets
Ruarai:
- Improved error detection and logging significantly
Exactol:
- Added new command line arguments to Compile Pal itself for automation
Compile Pal V024
Maxime Dupuis:
- New features:
- Cubemaps: automated cubemaps building through game client
- Nav: automated nav file generation through game client
- Repack: automated TF2's bsp compression
- Stats: prints bsp statistics as provided by vbspinfo.exe
- Shutdown: issues a windows shutdown when compile is complete
- New parameters:
- Game: -makedevshots, -noborder
- Pack: -verbose, -dryrun, -renamenav
- Various UI/UX improvements
- Revamped process list to be dynamic. Not all processes will be shown by default.
- Fixed error preventing games to be launched.
Wyozi:
- Error highlighting prints short description of each error at end of compile log
Ruarai:
- Improve process workflow, moving from .csv/.meta files to primarily .json
- Interface experience improvements
- Update UI to make window corners more visible
- Update nuget packages (fix for Windows 10 compilation)
Compile Pal V023
Maxime Dupuis:
- Add support for loading screen images, text (csgo)
- Add support for .kv files (csgo)
- Add support for map radars (csgo, tf2, dods)
- Add support for cp icons
- Cleaned up PAK logging
- Fixed invalid skin indexes not being discovered
- Fixed missing worldspawn information causing a PACK crash
- Fixed issues with leading slashes on texture paths
iNilo:
- Add StaticPropSampleScale parameter to VRAD
ruarai:
- Refactored compiling processes, running PACK/COPY internally
- Add game hijack parameter support (!)
- Fixed issue where the progress bar would not reset
Compile Pal V022
Maxime Dupuis:
- Allow BSP packing of CSGO model files
- Fix for TF2 update that broke BSP pack
- Improve detection of assets in BSP pack
ruarai:
- Fix input dialogs for adding and cloning
- Improve analytics
- Improve update dialog
Compile Pal V021
- Further improvements to the PACK functionality via Maxdup
- Fixed rope materials not being packed correctly
- Fixed faulty soundscape parsing
- PACK now only packs model skins that are used
Compile Pal V020
- Vastly improved BSP Packing by the wonderful maxdup
Compile Pal V019
- Add support for .vmm maps
Compile Pal V018
- Interlopers error detection and information
- Improved compile stability
Compile Pal V017
- Add color to the logfiles
- Improve theme to be more consistent
- Improved readme files
- Recognize strange directory setups in game folder
- Add safer configuration loading
- Improve analytics to correctly recognize version
- Make the parameter selection window need a double click rather than a single click
- Minor code improvements
Compile Pal V016
- Fix an issue where the sorting float would fail to parse due to a culture issue.