|
33 | 33 | | 0x8242 | `void set_critter_skill_points(int critter, int skill, int value)` | |
34 | 34 | | 0x8243 | `int get_critter_skill_points(int critter, int skill)` | |
35 | 35 | | 0x8244 | `void set_available_skill_points(int value)` | |
36 | | -| 0x8245 | `int get_available_skill_points()` | |
| 36 | +| 0x8245 | `int get_available_skill_points` | |
37 | 37 | | 0x8246 | `void mod_skill_points_per_level(int value)` | |
38 | 38 | ||| |
39 | 39 | | 0x81B4 | `void set_stat_max(int stat, int value)` | |
|
43 | 43 | | 0x81B9 | `void set_npc_stat_max(int stat, int value)` | |
44 | 44 | | 0x81BA | `void set_npc_stat_min(int stat, int value)` | |
45 | 45 | ||| |
46 | | -| 0x816B | `int input_funcs_available()` | |
| 46 | +| 0x816B | `int input_funcs_available` | |
47 | 47 | | 0x816C | `int key_pressed(int dxScancode)` | |
48 | 48 | | 0x8162 | `void tap_key(int dxScancode)` | |
49 | | -| 0x821C | `int get_mouse_x()` | |
50 | | -| 0x821D | `int get_mouse_y()` | |
51 | | -| 0x821E | `int get_mouse_buttons()` | |
52 | | -| 0x821F | `int get_window_under_mouse()` | |
| 49 | +| 0x821C | `int get_mouse_x` | |
| 50 | +| 0x821D | `int get_mouse_y` | |
| 51 | +| 0x821E | `int get_mouse_buttons` | |
| 52 | +| 0x821F | `int get_window_under_mouse` | |
53 | 53 | ||| |
54 | | -| 0x8163 | `int get_year()` | |
| 54 | +| 0x8163 | `int get_year` | |
55 | 55 | ||| |
56 | | -| 0x8164 | `bool game_loaded()` | |
| 56 | +| 0x8164 | `bool game_loaded` | |
57 | 57 | ||| |
58 | | -| 0x8165 | `bool graphics_funcs_available()` | |
| 58 | +| 0x8165 | `bool graphics_funcs_available` | |
59 | 59 | | 0x8166 | `int load_shader(string path)` | |
60 | 60 | | 0x8167 | `void free_shader(int ID)` | |
61 | 61 | | 0x8168 | `void activate_shader(int ID)` | |
62 | 62 | | 0x8169 | `void deactivate_shader(int ID)` | |
63 | 63 | | 0x816D | `void set_shader_int(int ID, string param, int value)` | |
64 | 64 | | 0x816E | `void set_shader_float(int ID, string param, float value)` | |
65 | 65 | | 0x816F | `void set_shader_vector(int ID, string param, float f1, float f2, float f3, float f4)` | |
66 | | -| 0x81AD | `int get_shader_version()` | |
| 66 | +| 0x81AD | `int get_shader_version` | |
67 | 67 | | 0x81AE | `void set_shader_mode(int mode)` | |
68 | 68 | | 0x81B0 | `void force_graphics_refresh(bool enabled)` | |
69 | 69 | | 0x81B1 | `int get_shader_texture(int ID, int texture)` | |
70 | 70 | | 0x81B2 | `void set_shader_texture(int ID, string param, int texID)` | |
71 | 71 | ||| |
72 | 72 | | 0x816A | `void set_global_script_repeat(int frames)` | |
73 | 73 | | 0x819B | `void set_global_script_type(int type)` | |
74 | | -| 0x819C | `int available_global_script_types()` | |
| 74 | +| 0x819C | `int available_global_script_types` | |
75 | 75 | ||| |
76 | | -| 0x8170 | `bool in_world_map()` | |
| 76 | +| 0x8170 | `bool in_world_map` | |
77 | 77 | ||| |
78 | 78 | | 0x8171 | `void force_encounter(int map)` | |
79 | 79 | | 0x8229 | `void force_encounter_with_flags(int map, int flags)` | |
80 | 80 | | 0x822A | `void set_map_time_multi(float multi)` | |
81 | 81 | ||| |
82 | 82 | | 0x8172 | `void set_world_map_pos(int x, int y)` | |
83 | | -| 0x8173 | `int get_world_map_x_pos()` | |
84 | | -| 0x8174 | `int get_world_map_y_pos()` | |
| 83 | +| 0x8173 | `int get_world_map_x_pos` | |
| 84 | +| 0x8174 | `int get_world_map_y_pos` | |
85 | 85 | ||| |
86 | 86 | | 0x8175 | `void set_dm_model(string name)` | |
87 | 87 | | 0x8176 | `void set_df_model(string name)` | |
|
113 | 113 | | 0x818C | `int get_kill_counter(int critterType)` | |
114 | 114 | | 0x818D | `void mod_kill_counter(int critterType, int amount)` | |
115 | 115 | ||| |
116 | | -| 0x818E | `int get_perk_owed()` | |
| 116 | +| 0x818E | `int get_perk_owed` | |
117 | 117 | | 0x818F | `void set_perk_owed(int value)` | |
118 | 118 | | 0x8190 | `int get_perk_available(int perk)` | |
119 | 119 | ||| |
120 | 120 | | 0x8191 | `int get_critter_current_ap(object critter)` | |
121 | 121 | | 0x8192 | `void set_critter_current_ap(object critter, int ap)` | |
122 | 122 | ||| |
123 | | -| 0x8193 | `int active_hand()` | |
124 | | -| 0x8194 | `void toggle_active_hand()` | |
| 123 | +| 0x8193 | `int active_hand` | |
| 124 | +| 0x8194 | `void toggle_active_hand` | |
125 | 125 | ||| |
126 | 126 | | 0x8195 | `void set_weapon_knockback(object weapon, int type, int/float value)` | |
127 | 127 | | 0x8196 | `void set_target_knockback(object critter, int type, int/float value)` | |
|
160 | 160 | | 0x81C9 | `void set_critter_pickpocket_mod(object, int max, int mod)` | |
161 | 161 | | 0x81CA | `void set_base_pickpocket_mod(int max, int mod)` | |
162 | 162 | ||| |
163 | | -| 0x81A3 | `int eax_available()` | |
| 163 | +| 0x81A3 | `int eax_available` | |
164 | 164 | | 0x81A4 | `void set_eax_environment(int environment)` | |
165 | 165 | ||| |
166 | 166 | | 0x81A5 | `void inc_npc_level(int pid/string name)` | |
167 | 167 | | 0x8241 | `int get_npc_level(int pid/string name)` | |
168 | 168 | ||| |
169 | | -| 0x81A6 | `int get_viewport_x()` | |
170 | | -| 0x81A7 | `int get_viewport_y()` | |
| 169 | +| 0x81A6 | `int get_viewport_x` | |
| 170 | +| 0x81A7 | `int get_viewport_y` | |
171 | 171 | | 0x81A8 | `void set_viewport_x(int view_x)` | |
172 | 172 | | 0x81A9 | `void set_viewport_y(int view_y)` | |
173 | 173 | ||| |
174 | 174 | | 0x81AC | `int get_ini_setting(string setting)` | |
175 | 175 | | 0x81EB | `string get_ini_string(string setting)` | |
176 | 176 | ||| |
177 | | -| 0x81AF | `int get_game_mode()` | |
| 177 | +| 0x81AF | `int get_game_mode` | |
178 | 178 | ||| |
179 | | -| 0x81B3 | `int get_uptime()` | |
| 179 | +| 0x81B3 | `int get_uptime` | |
180 | 180 | ||| |
181 | 181 | | 0x81B6 | `void set_car_current_town(int town)` | |
182 | 182 | ||| |
183 | 183 | | 0x81BB | `void set_fake_perk(string name, int level, int image, string desc)` | |
184 | 184 | | 0x81BC | `void set_fake_trait(string name, int active, int image, string desc)` | |
185 | 185 | | 0x81BD | `void set_selectable_perk(string name, int active, int image, string desc)` | |
186 | 186 | | 0x81BE | `void set_perkbox_title(string title)` | |
187 | | -| 0x81BF | `void hide_real_perks()` | |
188 | | -| 0x81C0 | `void show_real_perks()` | |
| 187 | +| 0x81BF | `void hide_real_perks` | |
| 188 | +| 0x81C0 | `void show_real_perks` | |
189 | 189 | | 0x81C1 | `int has_fake_perk(string name/int extraPerkID)` | |
190 | 190 | | 0x81C2 | `int has_fake_trait(string name)` | |
191 | 191 | | 0x81C3 | `void perk_add_mode(int type)` | |
192 | | -| 0x81C4 | `void clear_selectable_perks()` | |
| 192 | +| 0x81C4 | `void clear_selectable_perks` | |
193 | 193 | | 0x8225 | `void remove_trait(int traitID)` | |
194 | 194 | ||| |
195 | 195 | | 0x81CB | `void set_pyromaniac_mod(int bonus)` | |
196 | | -| 0x81CC | `void apply_heaveho_fix()` | |
| 196 | +| 0x81CC | `void apply_heaveho_fix` | |
197 | 197 | | 0x81CD | `void set_swiftlearner_mod(int bonus)` | |
198 | 198 | | 0x81CE | `void set_hp_per_level_mod(int mod)` | |
199 | 199 | ||| |
|
208 | 208 | | 0x81E2 | `int get_critical_table(int crittertype, int bodypart, int level, int valuetype)` | |
209 | 209 | | 0x81E3 | `void reset_critical_table(int crittertype, int bodypart, int level, int valuetype)` | |
210 | 210 | ||| |
211 | | -| 0x81E4 | `int get_sfall_arg()` | |
212 | | -| 0x823C | `array get_sfall_args()` | |
| 211 | +| 0x81E4 | `int get_sfall_arg` | |
| 212 | +| 0x823C | `array get_sfall_args` | |
213 | 213 | | 0x823D | `void set_sfall_arg(int argnum, int value)` | |
214 | 214 | | 0x81E5 | `void set_sfall_return(any value)` | |
215 | | -| 0x81EA | `int init_hook()` | |
| 215 | +| 0x81EA | `int init_hook` | |
216 | 216 | ||| |
217 | 217 | | 0x81E6 | `void set_unspent_ap_bonus(int multiplier)` | |
218 | | -| 0x81E7 | `int get_unspent_ap_bonus()` | |
| 218 | +| 0x81E7 | `int get_unspent_ap_bonus` | |
219 | 219 | | 0x81E8 | `void set_unspent_ap_perk_bonus(int multiplier)` | |
220 | | -| 0x81E9 | `int get_unspent_ap_perk_bonus()` | |
| 220 | +| 0x81E9 | `int get_unspent_ap_perk_bonus` | |
221 | 221 | ||| |
222 | 222 | | 0x81EC | `float sqrt(float)` | |
223 | 223 | | 0x81ED | `int/float abs(int/float)` | |
|
237 | 237 | | 0x81F4 | `void set_script(object, int scriptid)` | |
238 | 238 | | 0x81F5 | `int get_script(object)` | |
239 | 239 | ||| |
240 | | -| 0x81F6 | `int nb_create_char()` | |
| 240 | +| 0x81F6 | `int nb_create_char` | |
241 | 241 | ||| |
242 | 242 | | 0x81F7 | `int fs_create(string path, int size)` | |
243 | 243 | | 0x81F8 | `int fs_copy(string path, string source)` | |
|
269 | 269 | | 0x820F | `void list_end(int listid)` | |
270 | 270 | | 0x8236 | `array list_as_array(int type)` | |
271 | 271 | ||| |
272 | | -| 0x8210 | `int sfall_ver_major()` | |
273 | | -| 0x8211 | `int sfall_ver_minor()` | |
274 | | -| 0x8212 | `int sfall_ver_build()` | |
| 272 | +| 0x8210 | `int sfall_ver_major` | |
| 273 | +| 0x8211 | `int sfall_ver_minor` | |
| 274 | +| 0x8212 | `int sfall_ver_build` | |
275 | 275 | ||| |
276 | 276 | | 0x8213 | `void hero_select_win(int)` | |
277 | 277 | | 0x8214 | `void set_hero_race(int style)` | |
|
284 | 284 | | 0x8219 | `int get_weapon_ammo_count(object weapon)` | |
285 | 285 | | 0x821A | `void set_weapon_ammo_count(object weapon, int count)` | |
286 | 286 | ||| |
287 | | -| 0x8220 | `int get_screen_width()` | |
288 | | -| 0x8221 | `int get_screen_height()` | |
| 287 | +| 0x8220 | `int get_screen_width` | |
| 288 | +| 0x8221 | `int get_screen_height` | |
289 | 289 | ||| |
290 | | -| 0x8222 | `void stop_game()` | |
291 | | -| 0x8223 | `void resume_game()` | |
| 290 | +| 0x8222 | `void stop_game` | |
| 291 | +| 0x8223 | `void resume_game` | |
292 | 292 | | 0x8224 | `void create_message_window(string message)` | |
293 | 293 | ||| |
294 | | -| 0x8226 | `int get_light_level()` | |
| 294 | +| 0x8226 | `int get_light_level` | |
295 | 295 | ||| |
296 | | -| 0x8227 | `void refresh_pc_art()` | |
| 296 | +| 0x8227 | `void refresh_pc_art` | |
297 | 297 | ||| |
298 | | -| 0x8228 | `int get_attack_type()` | |
| 298 | +| 0x8228 | `int get_attack_type` | |
299 | 299 | ||| |
300 | 300 | | 0x822B | `int play_sfall_sound(string file, int mode)` | |
301 | 301 | | 0x822C | `void stop_sfall_sound(int soundID)` | |
|
311 | 311 | ||| |
312 | 312 | | 0x823A | `int get_tile_fid(int tileData)` | |
313 | 313 | ||| |
314 | | -| 0x823B | `int modified_ini()` | |
| 314 | +| 0x823B | `int modified_ini` | |
315 | 315 | ||| |
316 | 316 | | 0x823E | `void force_aimed_shots(int pid)` | |
317 | 317 | | 0x823F | `void disable_aimed_shots(int pid)` | |
|
322 | 322 | | 0x8249 | `object get_last_attacker(object critter)` | |
323 | 323 | | 0x824A | `void block_combat(int enable)` | |
324 | 324 | ||| |
325 | | -| 0x824B | `int tile_under_cursor()` | |
326 | | -| 0x824C | `int gdialog_get_barter_mod()` | |
| 325 | +| 0x824B | `int tile_under_cursor` | |
| 326 | +| 0x824C | `int gdialog_get_barter_mod` | |
327 | 327 | | 0x824D | `void set_inven_ap_cost(int cost)` | |
328 | 328 | ||| |
329 | 329 | | 0x825C | `void reg_anim_combat_check(int enable)` | |
|
339 | 339 | | 0x8262 | `void register_hook_proc(int hook, procedure proc)` | |
340 | 340 | ||| |
341 | 341 | | 0x826B | `string message_str_game(int fileId, int messageId)` | |
342 | | -| 0x826C | `int sneak_success()` | |
| 342 | +| 0x826C | `int sneak_success` | |
343 | 343 | | 0x826D | `int tile_light(int elevation, int tileNum)` | |
344 | 344 | | 0x826E | `object obj_blocking_line(object objFrom, int tileTo, int blockingType)` | |
345 | 345 | | 0x826F | `object obj_blocking_tile(int tileNum, int elevation, int blockingType)` | |
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