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Booster abuse with checkpoints #1237

@mariokeks

Description

@mariokeks

Maps having triggers with outputs such as:
"OnStartTouch" "!activator,AddOutput,basevelocity 0 150 0,0,-1"
can be abused in segmented styles or practise

An easy example of this is on bhop_challenjour_v2

"model" "*179"
"wait" "0.1"
"StartDisabled" "0"
"spawnflags" "4097"
"origin" "14795 5049 12728"
"classname" "trigger_multiple"
"hammerid" "298112"
"OnStartTouch" "!activator,AddOutput,basevelocity 0 150 0,0,-1"

Saving within this trigger and teleporting to it will just add the boost again every time you save and teleport.
This also happens when the timer restores the states when joining back into a team (shavit_checkpoints_restorestates)

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