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Screen.cpp
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/*
* Deskflow -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2003 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "deskflow/Screen.h"
#include "base/IEventQueue.h"
#include "base/Log.h"
#include "base/TMethodEventJob.h"
#include "deskflow/IPlatformScreen.h"
#include "deskflow/protocol_types.h"
#include "server/ClientProxy.h"
namespace deskflow {
//
// Screen
//
Screen::Screen(IPlatformScreen *platformScreen, IEventQueue *events)
: m_screen(platformScreen),
m_isPrimary(platformScreen->isPrimary()),
m_enabled(false),
m_entered(m_isPrimary),
m_fakeInput(false),
m_events(events),
m_mock(false),
m_enableDragDrop(false)
{
assert(m_screen != NULL);
// reset options
resetOptions();
LOG((CLOG_DEBUG "opened display"));
}
Screen::~Screen()
{
if (m_mock) {
return;
}
if (m_enabled) {
disable();
}
assert(!m_enabled);
// Originally there was an assert here added before 2009 (history not in
// tact). This condition seems to occur on a Windows client when the process
// is shut down to make way for a new elevated process (e.g. at login screen).
// The reason why this assert was originally added is unclear, and was causing
// pain when using debug builds; you lose control of the client when it's at
// the login screen. Therefore it has been converted to a warning so that we
// can still see when it happens but it won't cause the process to pause. This
// also gives us the added benefit of seeing when it happens in production.
// Perhaps it indicates that the cursor is still being controlled on the
// client while it's shutting down? i.e. the screen is entered and is not the
// server, or the screen is not entered and is the server.
if (m_entered == m_isPrimary) {
LOG(
(CLOG_DEBUG "current screen: entered=%s, primary=%s", //
m_entered ? "yes" : "no", m_isPrimary ? "yes" : "no")
);
if (m_isPrimary) {
LOG((CLOG_WARN "current primary screen is not entered on shutdown"));
} else {
LOG((CLOG_WARN "current secondary screen is entered on shutdown"));
}
}
delete m_screen;
LOG((CLOG_DEBUG "closed display"));
}
void Screen::enable()
{
assert(!m_enabled);
m_screen->updateKeyMap();
m_screen->updateKeyState();
m_screen->enable();
if (m_isPrimary) {
enablePrimary();
} else {
enableSecondary();
}
// note activation
m_enabled = true;
}
void Screen::disable()
{
assert(m_enabled);
if (!m_isPrimary && m_entered) {
leave();
} else if (m_isPrimary && !m_entered) {
enter(0);
}
m_screen->disable();
if (m_isPrimary) {
disablePrimary();
} else {
disableSecondary();
}
// note deactivation
m_enabled = false;
}
void Screen::enter(KeyModifierMask toggleMask)
{
LOG((CLOG_INFO "entering screen"));
if (m_entered) {
LOG_WARN("screen already entered");
}
// now on screen
m_entered = true;
m_screen->enter();
if (m_isPrimary) {
enterPrimary();
} else {
enterSecondary(toggleMask);
}
}
bool Screen::leave()
{
LOG((CLOG_INFO "leaving screen"));
if (!m_entered) {
LOG_WARN("screen already left");
}
if (!m_screen->canLeave()) {
return false;
}
if (m_isPrimary) {
leavePrimary();
} else {
leaveSecondary();
}
m_screen->leave();
// make sure our idea of clipboard ownership is correct
m_screen->checkClipboards();
// now not on screen
m_entered = false;
return true;
}
void Screen::reconfigure(UInt32 activeSides)
{
assert(m_isPrimary);
m_screen->reconfigure(activeSides);
}
void Screen::warpCursor(SInt32 x, SInt32 y)
{
assert(m_isPrimary);
m_screen->warpCursor(x, y);
}
void Screen::setClipboard(ClipboardID id, const IClipboard *clipboard)
{
m_screen->setClipboard(id, clipboard);
}
void Screen::grabClipboard(ClipboardID id)
{
m_screen->setClipboard(id, NULL);
}
void Screen::screensaver(bool) const
{
// do nothing
}
void Screen::keyDown(KeyID id, KeyModifierMask mask, KeyButton button, const String &lang)
{
// check for ctrl+alt+del emulation
if (id == kKeyDelete && (mask & (KeyModifierControl | KeyModifierAlt)) == (KeyModifierControl | KeyModifierAlt)) {
LOG((CLOG_DEBUG "emulating ctrl+alt+del press"));
if (m_screen->fakeCtrlAltDel()) {
return;
}
}
m_screen->fakeKeyDown(id, mask, button, lang);
}
void Screen::keyRepeat(KeyID id, KeyModifierMask mask, SInt32 count, KeyButton button, const String &lang)
{
assert(!m_isPrimary);
m_screen->fakeKeyRepeat(id, mask, count, button, lang);
}
void Screen::keyUp(KeyID, KeyModifierMask, KeyButton button)
{
m_screen->fakeKeyUp(button);
}
void Screen::mouseDown(ButtonID button)
{
m_screen->fakeMouseButton(button, true);
}
void Screen::mouseUp(ButtonID button)
{
m_screen->fakeMouseButton(button, false);
}
void Screen::mouseMove(SInt32 x, SInt32 y)
{
assert(!m_isPrimary);
m_screen->fakeMouseMove(x, y);
}
void Screen::mouseRelativeMove(SInt32 dx, SInt32 dy)
{
assert(!m_isPrimary);
m_screen->fakeMouseRelativeMove(dx, dy);
}
void Screen::mouseWheel(SInt32 xDelta, SInt32 yDelta) const
{
assert(!m_isPrimary);
m_screen->fakeMouseWheel(xDelta, yDelta);
}
void Screen::fakeTouchClick(SInt32 x, SInt32 y)
{
m_screen->fakeTouchClick(x, y);
}
void Screen::resetOptions()
{
// reset options
m_halfDuplex = 0;
// let screen handle its own options
m_screen->resetOptions();
}
void Screen::setOptions(const OptionsList &options)
{
// update options
for (UInt32 i = 0, n = (UInt32)options.size(); i < n; i += 2) {
if (options[i] == kOptionHalfDuplexCapsLock) {
if (options[i + 1] != 0) {
m_halfDuplex |= KeyModifierCapsLock;
} else {
m_halfDuplex &= ~KeyModifierCapsLock;
}
LOG((CLOG_DEBUG1 "half-duplex caps-lock %s", ((m_halfDuplex & KeyModifierCapsLock) != 0) ? "on" : "off"));
} else if (options[i] == kOptionHalfDuplexNumLock) {
if (options[i + 1] != 0) {
m_halfDuplex |= KeyModifierNumLock;
} else {
m_halfDuplex &= ~KeyModifierNumLock;
}
LOG((CLOG_DEBUG1 "half-duplex num-lock %s", ((m_halfDuplex & KeyModifierNumLock) != 0) ? "on" : "off"));
} else if (options[i] == kOptionHalfDuplexScrollLock) {
if (options[i + 1] != 0) {
m_halfDuplex |= KeyModifierScrollLock;
} else {
m_halfDuplex &= ~KeyModifierScrollLock;
}
LOG((CLOG_DEBUG1 "half-duplex scroll-lock %s", ((m_halfDuplex & KeyModifierScrollLock) != 0) ? "on" : "off"));
}
}
// update half-duplex options
m_screen->setHalfDuplexMask(m_halfDuplex);
// let screen handle its own options
m_screen->setOptions(options);
}
void Screen::setSequenceNumber(UInt32 seqNum)
{
m_screen->setSequenceNumber(seqNum);
}
UInt32 Screen::registerHotKey(KeyID key, KeyModifierMask mask)
{
return m_screen->registerHotKey(key, mask);
}
void Screen::unregisterHotKey(UInt32 id)
{
m_screen->unregisterHotKey(id);
}
void Screen::fakeInputBegin()
{
assert(!m_fakeInput);
m_fakeInput = true;
m_screen->fakeInputBegin();
}
void Screen::fakeInputEnd()
{
assert(m_fakeInput);
m_fakeInput = false;
m_screen->fakeInputEnd();
}
bool Screen::isOnScreen() const
{
return m_entered;
}
bool Screen::isLockedToScreen() const
{
// check for pressed mouse buttons
// HACK: commented out as it breaks new drag drop feature
UInt32 buttonID = 0;
if (m_screen->isAnyMouseButtonDown(buttonID)) {
if (buttonID != kButtonLeft) {
LOG((CLOG_DEBUG "locked by mouse buttonID: %d", buttonID));
}
if (m_enableDragDrop) {
return (buttonID == kButtonLeft) ? false : true;
} else {
return true;
}
}
// not locked
return false;
}
SInt32 Screen::getJumpZoneSize() const
{
if (!m_isPrimary) {
return 0;
} else {
return m_screen->getJumpZoneSize();
}
}
void Screen::getCursorCenter(SInt32 &x, SInt32 &y) const
{
m_screen->getCursorCenter(x, y);
}
KeyModifierMask Screen::getActiveModifiers() const
{
return m_screen->getActiveModifiers();
}
KeyModifierMask Screen::pollActiveModifiers() const
{
return m_screen->pollActiveModifiers();
}
bool Screen::isDraggingStarted() const
{
return m_screen->isDraggingStarted();
}
bool Screen::isFakeDraggingStarted() const
{
return m_screen->isFakeDraggingStarted();
}
void Screen::setDraggingStarted(bool started)
{
m_screen->setDraggingStarted(started);
}
void Screen::startDraggingFiles(DragFileList &fileList)
{
m_screen->fakeDraggingFiles(fileList);
}
void Screen::setEnableDragDrop(bool enabled)
{
m_enableDragDrop = enabled;
}
String &Screen::getDraggingFilename() const
{
return m_screen->getDraggingFilename();
}
void Screen::clearDraggingFilename()
{
m_screen->clearDraggingFilename();
}
const String &Screen::getDropTarget() const
{
return m_screen->getDropTarget();
}
void *Screen::getEventTarget() const
{
return m_screen;
}
bool Screen::getClipboard(ClipboardID id, IClipboard *clipboard) const
{
return m_screen->getClipboard(id, clipboard);
}
void Screen::getShape(SInt32 &x, SInt32 &y, SInt32 &w, SInt32 &h) const
{
m_screen->getShape(x, y, w, h);
}
void Screen::getCursorPos(SInt32 &x, SInt32 &y) const
{
m_screen->getCursorPos(x, y);
}
void Screen::enablePrimary()
{
// get notified of screen saver activation/deactivation
m_screen->openScreensaver(true);
// claim screen changed size
m_events->addEvent(Event(m_events->forIScreen().shapeChanged(), getEventTarget()));
}
void Screen::enableSecondary()
{
// assume primary has all clipboards
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
grabClipboard(id);
}
}
void Screen::disablePrimary()
{
// done with screen saver
m_screen->closeScreensaver();
}
void Screen::disableSecondary()
{
// done with screen saver
m_screen->closeScreensaver();
}
void Screen::enterPrimary()
{
// do nothing
}
void Screen::enterSecondary(KeyModifierMask)
{
// do nothing
}
void Screen::leavePrimary()
{
// we don't track keys while on the primary screen so update our
// idea of them now. this is particularly to update the state of
// the toggle modifiers.
m_screen->updateKeyState();
}
void Screen::leaveSecondary()
{
// release any keys we think are still down
m_screen->fakeAllKeysUp();
}
void Screen::activateWindowAt(SInt32 x, SInt32 y)
{
m_screen->activateWindowAt(x, y);
}
String Screen::getSecureInputApp() const
{
return m_screen->getSecureInputApp();
}
} // namespace deskflow