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Description
Prototype a "pinned map" experience in which a chapter layer and map layer are always visible, and the chapter slides under the map.
The goal of the prototype is to try to build something small, expending low effort, in order to determine whether we want to invest more effort in a more polished outcome.
References
Ultimately want to address address the problem detailed in:
Mural for our brainstorming discussion
Acceptance criteria
- Build a rough, low fidelity experience of viewing a story map, checking in before each stage
Part 1:
- all resolutions (both desktop and mobile)
- 2 lanes of content: chapter and map (experiment, think whether we want this to be implicit or explicit)
- Chapter content flows under map stationary
Part 2 (if feasible)
- Option to full screen map
Part 3 (if possible
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Explore map (drag finger or mouse to look around content)
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Present to team with perspective on:
- Your opinion on whether the experience addresses the problem and provides a valid
- LOE to develop and maintain a more polished build
- Reflections on further decisions we could make
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Engineeringtasks lead by the engineering teamtasks lead by the engineering team
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In Review