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Cannot build the project due to GameNetworkingSockets issue #53

@Eager31

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@Eager31
  1. Navigate to the repository using a command prompt.
  2. Check out the correct branch/tag if you're not working against main
  3. Run git submodule update --init to pull in vendored dependencies
  4. Run xmake -y (add -v for verbose output)

-> When running step 4 :

�[0m�[1;38;5;1;1merror: �[0msteamnetworkingsockets_connections.cpp
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_connections.cpp(1298): error C2039: 'c_str' n'est pas membre de 'std::basic_string_view<char,std::char_traits<char>>'
C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207\include\__msvc_string_view.hpp(1341): note: voir la d�claration de 'std::basic_string_view<char,std::char_traits<char>>'

I tried to pull GameNetworkingSocker and fix, then using it a local dependency but without success. It keeps trying to pull this dependency and there's this issue. Probably a C++ misconfiguration

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