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Description
Flasks more-or-less allow you to constantly "piano" with 100% uptime which is extremely powerful and possibly break the game even by using lower-tier flasks on higher-level areas. Having a staggered approach with 50% instant heal and 50% over-time regeneration might help offset that with a pause between large heals and twice weaker period of over-time regeneration.
While I think Flasks are fine as-is and the price and rarity do make up for the power, that's probably only because I don't go out of my way to exploit them to have 100% uptime. Trying something like this might be an objective improvement, if hardly needed.
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