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are 32bit RGBA images supposed to work? #12

@martyvona

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@martyvona

I don't think I understand the code here for the case (seemingly common, I would think) of a 32bit RGBA input image:

The resize32bbpImage() method seems to be hardcoded to assume that there is only one channel, not 4.

In practice this seems to be a bug, when using a 32bit RGBA input image we get wrong outputs.

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