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⚡ OpenGL

Computer Graphics Projects in OpenGL


⚙️ Loading...
Something BIG is coming
OpenGL chaos will be unleashed soon... ⏳🔥


🚀 Preview


🧩 Work in Progress

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📂 Project Structure

OpenGL
.
├── assets            # Contains images, textures, models, and all external resources
├── build             # Build output generated by CMake (usually not pushed to Git)
├── CMakeLists.txt    # CMake build configuration file linking libraries & sources
├── include           # Header files (.h) used by the project
│   └── shader.h      # Shader class header: handles loading/compiling shaders
├── libs              # External libraries (GLFW, GLAD, GLM...) if added manually
├── LICENSE           # Project license (e.g., MIT)
├── README.md         # Main project documentation
├── shaders           # GPU shader programs
│   ├── basic.frag    # Fragment Shader — handles color, lighting, pixel output
│   └── basic.vert    # Vertex Shader — handles vertex positions & transformations
└── src               # Core C++ source files
    ├── main.cpp      # Entry point — creates window & initializes OpenGL context
    └── shader.cpp    # Shader class implementation (compile & link shaders)

7 directories, 8 files

🔧 Development Status

  • Engines warming up…
  • Rendering pipeline awakening…
  • Vertex chaos initiating…
  • This repo is about to explode with OpenGL projects soon 🔥

Stay tuned — the graphics may melt your GPU 👀⚡


👨‍💻 Contributors

  • @tawfik0x00
  • @0PeterAdel
  • @Member
  • @Member
  • @Member

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